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double loop - StrickenKid - 18.04.2009

will a double loop like this work?


for(new i=0, p=0; i<MAX_VEHICLES, p<MAX_PLAYERS; i++, p++)
{
LockedVehicle[.i][p] = 0;
}

note: i had to put a (.) in the "i" so it wouldn't mate it italic.


Re: double loop - ICECOLDKILLAK8 - 18.04.2009

Try it...


Re: double loop - StrickenKid - 18.04.2009

sorry, what i mean was, does it look like it would work....
also i would need someone to come into my test server to try it.


Re: double loop - ICECOLDKILLAK8 - 18.04.2009

Quote:
Originally Posted by <__Ǝthan__>
sorry, what i mean was, does it look like it would work....
also i would need someone to come into my test server to try it.
Not really because your not checking if the player is connected anyway, Just do that loop then do
pawn Code:
if(LockedVehicle[1][0] == 0)
{
  print("It worked!!1!!!1!!one");
}
BTW is this code in OnGameModeInit?