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need help on teleport - Printable Version

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+---- Thread: need help on teleport (/showthread.php?tid=73351)



need help on teleport - billyho - 14.04.2009

hi ive done my teleports but wen i type /lootrail it dont send message to all players sayin ive joind /looptrail how can i fix it

if(!strcmp(cmdtext, "/looptrail", true))
{
SetPlayerPos(playerid, 2080.822509, -2081.297607, 659.974304);
SetPlayerFacingAngle(playerid, 9.962593);
SendClientMessage(playerid, 0xFFFFD5FF, " Welcome to the loop trail! press 2 for nos!");
ResetPlayerWeapons(playerid);
return 1;
}


Re: need help on teleport - nickbugun - 14.04.2009

The way you wrote it, it only sends a message to you.
If you want it to send a message to everyone:

Quote:

if(!strcmp(cmdtext, "/looptrail", true))
{
SetPlayerPos(playerid, 2080.822509, -2081.297607, 659.974304);
SetPlayerFacingAngle(playerid, 9.962593);
SendClientMessageToAll(0xFFFFD5FF, " Welcome to the loop trail! press 2 for nos!");
ResetPlayerWeapons(playerid);
return 1;
}




Re: need help on teleport - MenaceX^ - 14.04.2009

But why should it send a message to all?..


Re: need help on teleport - billyho - 14.04.2009

Quote:
Originally Posted by nickbugun
The way you wrote it, it only sends a message to you.
If you want it to send a message to everyone:

Quote:

if(!strcmp(cmdtext, "/looptrail", true))
{
SetPlayerPos(playerid, 2080.822509, -2081.297607, 659.974304);
SetPlayerFacingAngle(playerid, 9.962593);
SendClientMessageToAll(0xFFFFD5FF, " Welcome to the loop trail! press 2 for nos!");
ResetPlayerWeapons(playerid);
return 1;
}


thank you m8 il try it out later


Re: need help on teleport - LarzI - 14.04.2009

pawn Код:
if(!strcmp(cmdtext, "/looptrail", true))
{
    SetPlayerPos(playerid, 2080.822509, -2081.297607, 659.974304);
    SetPlayerFacingAngle(playerid, 9.962593);
    SendClientMessage(playerid, 0xFFFFD5FF, " Welcome to the loop trail! press 2 for nos!");
    new
        p[24],
        s[128];
    GetPlayerName(playerid, p, 24);
    format(s, 128, "%s has gone to the loop trail", p);
    SendClientMessageToAll(0xFFFFD5FF, str);
    ResetPlayerWeapons(playerid);
    return 1;
}