Disconnect trailer? - Printable Version
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Disconnect trailer? -
Cabby - 13.04.2009
This won't work
http://pastebin.com/m6444682c, it should disconnect the trailer. But the only that happens is "Your trailer has been disconnected" at least some part work
Re: Disconnect trailer? -
robanswe - 13.04.2009
DetachTrailerFromVehicle(515, 514, 403);? why not DetachTrailerFromVehicle(514, 403); DetachTrailerFromVehicle(515, 403); I dosent know but 403 is the trailer id of so this works...
Код:
if (strcmp("/distrailer", cmdtext, true, 10) == 0)
{
DetachTrailerFromVehicle(514, 403);
DetachTrailerFromVehicle(515, 403);
SendClientMessage(playerid, 0xE60000FF, "Your trailer has been disconnected.");
return 1;
}
return 0;
}
Re: Disconnect trailer? -
DiDok - 13.04.2009
First you need to attach trailer to vehicle... Proper, error-free function:
pawn Код:
if (strcmp("/detach", cmdtext, true) == 0)
{
if(IsPlayerInAnyVehicle(playerid))
{
new VehicleID = GetPlayerVehicleID(playerid);
if (IsTrailerAttachedToVehicle(VehicleID))
{
AttachTrailerToVehicle(GetVehicleTrailer(VehicleID), VehicleID);
DetachTrailerFromVehicle(VehicleID);
return 1;
}
SendClientMessage(playerid, COLOR_GREY, "ERROR: No trailers attached!");
return 1;
}
SendClientMessage(playerid, COLOR_GREY, "ERROR: You're not in a vehicle!");
return 1;
}
It's from my gamemode, modify it (but why do you put exact trailer and vehicle id's in it?) and it should work
Re: Disconnect trailer? -
Cabby - 13.04.2009
First at all!! Thanks

i'm very happy for that! and second, when i compile it shows an error with COLOR_GREY?
Re: Disconnect trailer? -
Dol - 13.04.2009
Add #define COLOR_GREY [your color grey here] to the top of your script.
Re: Disconnect trailer? -
DiDok - 13.04.2009
Oh well, I forgot about that
pawn Код:
#define COLOR_GREY 0xAFAFAFAA
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