Help with house script -
RodgerS - 06.04.2009
Okay, I've been making this for about 3 weeks now, everything works, no MySQL, I need help though, when I add in a house, it won't let me go inside of it do to this
Код:
new HouseInfo[91][hInfo];
Because thats the max amount of houses, so I can add only 3 in and then they all work, but if I add another one in, I have to go and change that number from [91] to [92] and I don't want to have to do that, and I tryed making it [MAX_PLAYERS] and [199] but then it loads the other houses and makes copys of the last house in property.cfg which is this
Код:
2292.750000,20.670000,234.199996,1064.900024,1084.199951,0,0,0,0,0,0,The State,5 Room House,2500000,0,0,6,1,0,0,0,0,0,418,-1,-1,131,0,79
0.000000,-2292.750000,20.670000,234.199996,1064.900024,1084.199951,0,0,0,0,0,0,The State,5 Room House,2500000,0,0,6,1,0,0,0,0,0,418,-1,-1,131,0,80
0.000000,-2292.750000,20.670000,234.199996,1064.900024,1084.199951,0,0,0,0,0,0,The State,5 Room House,2500000,0,0,6,1,0,0,0,0,0,418,-1,-1,131,0,81
0.000000,-2292.750000,20.670000,234.199996,1064.900024,1084.199951,0,0,0,0,0,0,The State,5 Room House,2500000,0,0,6,1,0,0,0,0,0,418,-1,-1,131,0,82
0.000000,-2292.750000,20.670000,234.199996,1064.900024,1084.199951,0,0,0,0,0,0,The State,5 Room House,2500000,0,0,6,1,0,0,0,0,0,418,-1,-1,131,0,83
0.000000,-
here is my code, mabey you can figure it out, thanks:
Код:
}
if(strcmp(cmd, "/buyhouse", true) == 0) // By Ian Stuart
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pPhousekey] != 255 && strcmp(playername, HouseInfo[PlayerInfo[playerid][pPhousekey]][hOwner], true) == 0)
{
new x_nr[64];
x_nr = strtok(cmdtext, idx);
if(!strlen(x_nr))
{
SendClientMessage(playerid, COLOR_FADE3, "Stand where you wish your house entrance to be and type /buyhouse entrace.");
SendClientMessage(playerid, COLOR_FADE3, "Please choose an appropriate and realistic location for your house.");
SendClientMessage(playerid, COLOR_FADE3, "Administaration will be notified and will DELETE YOUR HOUSE WITHOUT REFUND");
SendClientMessage(playerid, COLOR_FADE3, "if it is placed in an inappropriate location.");
return 1;
}
if(strcmp(x_nr,"entrance",true) == 0)
{
new Float:X, Float:Y, Float:Z;
new File:hFile;
new entry[252];
GetPlayerPos(playerid, X, Y, Z);
format(entry, 250, "%f,%f,%f,244.500000,305.000000,999.099975,0,0,0,0,0,0,The State, Bedsit,50000,0,0,1,1,0,1,100,1,0,418,-1,-1,133,0\n ", X, Y, Z);
hFile = fopen("property.cfg", io_append);
fwrite(hFile, entry);
fclose(hFile);
SendClientMessage(playerid, COLOR_FADE3, "You have bought your house entrance,");
SendClientMessage(playerid, COLOR_FADE3, "please stand where you wish your house car to be and type /buyhouse car");
LoadProperty();
return 1;
}
else if(strcmp(x_nr,"car",true) == 0)
{
if(IsPlayerConnected(playerid))
{
if (PlayerInfo[playerid][pAdmin] < 0)
{
SendClientMessage(playerid, COLOR_GRAD1, "You are not logged in !");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "/buyhouse car, please make sure you typed /buyhouse car <549>");
return 1;
}
new car;
car = strval(tmp);
if(car < 549 || car > 549) { SendClientMessage(playerid, COLOR_GREY, "Vehicle ID must be 549"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "/buyhouse car, please make sure you typed /buyhouse car <549 0-126>");
return 1;
}
new color1;
color1 = strval(tmp);
if(color1 < 0 || color1 > 126) { SendClientMessage(playerid, COLOR_GREY, "Color Number can't be below 0 or above 126!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "/buyhouse car, please make sure you typed /buyhouse car <549 0-126>");
return 1;
}
new color2;
color2 = strval(tmp);
if(color2 < 0 || color2 > 126) { SendClientMessage(playerid, COLOR_GREY, "Color Number can't be below 0 or above 126!"); return 1; }
new Float:X,Float:Y,Float:Z;
GetPlayerPos(playerid,X,Y,Z);
new carid = CreateVehicle(car, X,Y,Z, 0.0, color1, color2, 60000);
// format(string, sizeof(string), "You have bought your house car, please go to your house and,");
// SendClientMessage(playerid, COLOR_GREY, string);
// format(string, sizeof(string), "type /payforhouse, thank you, and enjoy.");
// SendClientMessage(playerid, COLOR_GREY, string);
//CarInfo[carid][cModel] = car;
//CarInfo[carid][cType] = 0;
//CarInfo[carid][cOwned] = 0;
//CarInfo[carid][cRespawnTime] = 0;
//CarInfo[carid][cRespawnable] = 0;
format(string, 256, "No-one");
// memcpy(CarInfo[carid][cOwner], string, 0, MAX_PLAYER_NAME*4, MAX_PLAYER_NAME*4);
format(string, 256, "Spawned %d", carid);
//memcpy(CarInfo[carid][cDescription], string, 0, 32*4, 32*4);
// CarInfo[carid][cFamily] = 255;
//CarInfo[carid][cFaction] = 255;
//CarInfo[carid][cColorOne] = color1;
//CarInfo[carid][cColorTwo] = color2;
//CarInfo[carid][cValue] = 25000;
SendClientMessage(playerid, COLOR_FADE3, "You bought your house car, please confirm your house by typeing,");
SendClientMessage(playerid, COLOR_FADE3, "please go to your door and type /confirm, thank you for buying,");
SendClientMessage(playerid, COLOR_FADE3, "please contact the admins if there is any problems.");
SendClientMessage(playerid, COLOR_FADE3, "NOTE: THESE HOUSE CARS ARE TEMP, THEY WILL BE GONE ON THE NEXT RESTART!!!");
}
else
{
SendClientMessage(playerid, COLOR_FADE3, "You already own a house.");
return 1;
}
}
}
return 1;
Re: Help with house script -
miokie - 06.04.2009
Ask in the Pen/Gf topic.