SA-MP Forums Archive
Gates without cmd - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+---- Forum: Help Archive (https://sampforum.blast.hk/forumdisplay.php?fid=89)
+---- Thread: Gates without cmd (/showthread.php?tid=70811)



Gates without cmd - fff - 27.03.2009

I want to know how to open the gates without a cmd just if i am near gate and to open just for Faction for GodFather.Please help me.If is maked another topic with this show it to me.


Re: Gates without cmd - Rks25 - 27.03.2009

Functions yu need:
- if() statement with playertopoint
- MoveObject
- SetTimer


Re: Gates without cmd - fff - 27.03.2009

can make one to know?make it in pawn without coodonates type x,y,z,speed.


Re: Gates without cmd - LarzI - 27.03.2009

Check out this topic
http://forum.sa-mp.com/index.php?topic=67900.0


Re: Gates without cmd - MenaceX^ - 27.03.2009

Quote:
Originally Posted by Doctor_H3ll
can make one to know?make it in pawn without coodonates type x,y,z,speed.
The point in this forum is letting to who needs help to make what they need. We shouldn't make it, you should and if there's a problem. We help you to fix it.


Re: Gates without cmd - fff - 27.03.2009

thanks IrZ^.