Gates without cmd - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+---- Forum: Help Archive (
https://sampforum.blast.hk/forumdisplay.php?fid=89)
+---- Thread: Gates without cmd (
/showthread.php?tid=70811)
Gates without cmd -
fff - 27.03.2009
I want to know how to open the gates without a cmd just if i am near gate and to open just for Faction for GodFather.Please help me.If is maked another topic with this show it to me.
Re: Gates without cmd -
Rks25 - 27.03.2009
Functions yu need:
- if() statement with playertopoint
- MoveObject
- SetTimer
Re: Gates without cmd -
fff - 27.03.2009
can make one to know?make it in pawn without coodonates type x,y,z,speed.
Re: Gates without cmd -
LarzI - 27.03.2009
Check out this topic
http://forum.sa-mp.com/index.php?topic=67900.0
Re: Gates without cmd -
MenaceX^ - 27.03.2009
Quote:
Originally Posted by Doctor_H3ll
can make one to know?make it in pawn without coodonates type x,y,z,speed.
|
The point in this forum is letting to who needs help to make what they need. We shouldn't make it, you should and if there's a problem. We help you to fix it.
Re: Gates without cmd -
fff - 27.03.2009
thanks IrZ^.