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[FS + MAP] Mt. Chilliad Funicular - Printable Version

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+--- Thread: [FS + MAP] Mt. Chilliad Funicular (/showthread.php?tid=70309)



[FS + MAP] Mt. Chilliad Funicular - NtCat - 23.03.2009

Hi. This is one of my first FS, itґs about 100 objects funicular from Missionary Hill, San Fierro to Mount Chilliad. In fact, there are 2 funicular - one from missionary hill to middle station, where you can find an elevator to parachute platform, and second from middle station to Mt. Chilliad.

Screenshots:
[img width=1024 height=768]http://i.jakubdvorak.eu/1235386685sa-mp-134.jpg[/img]
[img width=1024 height=768]http://i.jakubdvorak.eu/1235386704sa-mp-141.jpg[/img]
[img width=1024 height=768]http://i.jakubdvorak.eu/1235386741sa-mp-158.jpg[/img]
[img width=1024 height=768]http://i.jakubdvorak.eu/1235386756sa-mp-165.jpg[/img]
[img width=1024 height=768]http://i.jakubdvorak.eu/1235386767sa-mp-192.jpg[/img]



Commands:
/fun1block - blocks first funicular
/fun1unblock - unblocks first funicular (not starting of funicular, you must wait for timer)
/fun2block - the same, for second funicular
/fun2unblock - the same, for second funicular

Intervals of timers are set to: First funicular (lower) - 5 minutes, second funicular - 7,5 minutes, speeds: 1. funicular - 2,5 (in PAWN (MoveObject)), 2. funicular - 3 (because upper funicular has bigger distance between stations, so funiculars donґt go at once for compensation )

Known Bugs:
- There could be some bugs if you commands for (un)blocking funiculars, so i recommend not to use commands
- You must walk (or run) in the direction of funicular moving; this is because of SAMP bug of MoveObject (i havenґt tried to solve this problem with freezing player at some other place and set his camera to funicular, but iґm going to try it sometime)

Download:
http://pastebin.com/f182d3661

Iґm waiting for your comments and sorry for bad english, but I think it isnґt so bad, althought Iґm from Slovakia and I learn English for eight years now

EDIT: I forgot to translate texts in FS to english, so I updated it and posted it on pastebin, enjoy

EDIT2: Not any comments from anybody for as long time as 25 minutes? Comment it, somebody :-/

EDIT3: Sorry for edit-spam , but anybody hasnґt got any comment for this map? Do you like it, or not? Comment, please


Re: [FS + MAP] Mt. Chilliad Funicular - NtCat - 28.03.2009

Not any comment? What do you think about this map + FS? Do you like it, or do you hate it? Tell me, please.


Re: [FS + MAP] Mt. Chilliad Funicular - craZyMaN - 29.03.2009

lol paci sa my to


Re: [FS + MAP] Mt. Chilliad Funicular - ysohnul - 29.03.2009

I can only find the station on Missionary Hill, can't find the other ones :P


Re: [FS + MAP] Mt. Chilliad Funicular - NtCat - 29.03.2009

$UcKm3d!cK: Why are you writing Slovak here? (som tieћ SK ale tu sme na sa-mp fуre )

ysohnul: Middle station is in the air, so you can find it by entering the funicular on the Missionary Hill and wait for travel, or use a command, and you will get to middle station. And upper station is on the top of Mt. Chilliad, you can get there with a funicular from middle station.

Any more commands?


Re: [FS + MAP] Mt. Chilliad Funicular - ReV. - 29.03.2009

Look's good


Re: [FS + MAP] Mt. Chilliad Funicular - NtCat - 30.03.2009

Thanks. In about one month, where I will finish my GM, where the new version of funicular will be (youґll have to buy ticket, no more need of running in the direction of funicularґs moving etc.), Iґll version 2.0 of my funicular, which is actually here in screenshot: http://forum.sa-mp.com/index.php?topic=95066.0 (you can comment it, too )
When Iґll make new version of funicular for my server, Iґll release the latest version that is not released yet, then next version etc.

So, thanks for your comments and rating, please make some more and you can also comment the topic with the new funicular.


Re: [FS + MAP] Mt. Chilliad Funicular - [BFN]Stunter - 30.03.2009

nice


Re: [FS + MAP] Mt. Chilliad Funicular - craZyMaN - 31.03.2009

ked vididm niekde ze to spravil SK/CZ tak pisem normal ale na en veciach pisem alnglicky xD


Re: [FS + MAP] Mt. Chilliad Funicular - Weirdosport - 11.04.2009

Is a funicular meant to be like a ski-lift?


Re: [FS + MAP] Mt. Chilliad Funicular - NtCat - 11.04.2009

No, its another type of funicular, for cars etc. but thanks for idea, if I will have some time, Iґll perhaps make a skilift FS but I donґt know, how to make player not to fall of it I can do it by teleporting player somewhere and with SetPlayerCameraPos(/LookAt) and timer, but in a skilift you normally see the player, so it will be a bit unreal... but Iґll try to invent something


Re: [FS + MAP] Mt. Chilliad Funicular - max007 - 11.04.2009

lol urcite ti kazdy rozumie.. a ma to byt mi


Re: [FS + MAP] Mt. Chilliad Funicular - NtCat - 12.04.2009

What are you talking about? (mňa tu budeљ napomнnať za slovenčinu? mňa?! tak toto si prehnal a kde som podľa teba urobil chybu?)


Re: [FS + MAP] Mt. Chilliad Funicular - ronxs - 17.04.2009

excellent work.
how did u make the gates lie down?
what progrem
please tell me.


Re: [FS + MAP] Mt. Chilliad Funicular - NtCat - 17.04.2009

Which gates do you mean? Whole funicular (except code) is made by MTA: SA map editor. Just rotate the gate.


Re: [FS + MAP] Mt. Chilliad Funicular - rokiz - 17.04.2009

This is really nice. Keep the good work up!