dcmd_buy(playerid,params[])
{
#pragma unused params
new house[256], house2;
house2 = GetHouseID(playerid);
format(house, sizeof(house), "Roleplay/Houses/house_%d", house2);
if(house2r == -1) return SendClientMessage(playerid, gray, "You are not in a house icon!");
if(GetPlayerMoney(playerid)<hInfo[house2][Cost]) return SendClientMessage(playerid, gray, "Not enough money!");
GivePlayerMoney(playerid,-hInfo[house2][Cost]);
SendClientMessage(playerid,gray,"works");
DestroyPickup(HousePickup[house2]);
HousePickup[house2] = CreatePickup(1272, 23, hInfo[house2][IconX], hInfo[house2][IconY], hInfo[house2][IconZ]);
return 1;
}
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Originally Posted by Rk_
you could have used PlayerToPoint again , but now in comand?
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