Scripting tele markers -
Enzo_Ferrari_V12 - 22.03.2009
I'm kinda noobie.... I've loked arond all day but can't find it.
I want to add markers at these coordinates
AddPlayerClass(70,2503.1743,2773.1108,10.8203,88.2 857,0,0,0,0,0,0); // TELE!
AddPlayerClass(70,2491.8347,2773.3547,10.8009,266. 8076,0,0,0,0,0,0); // TELE
(I know that's for spawn, but that's just so you know where I want the markers)
Anyway, make it to where if you touch one, you go to the other one and vise versa. Also, keep your vehicle when you teleport.
How do I script this?
Since I'm new, how exactly would I do all of this? I just know how to set classes and vehicle spawns. Can someone PM their IM email? I want someone to teach me please
Re: Scripting tele markers -
*ToM* - 22.03.2009
What exactly do you want to do ? Do you want to make a command to teleport you somewhere ? if so, try this...
Код:
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmd, "/blahblahblah", true) == 0)
{
if (GetPlayerState(playerid) == 2)
{
new tmpcar = GetPlayerVehicleID(playerid);
SetVehiclePos(tmpcar, 2503.1743,2773.1108,10.8203);
}
else
{
SetPlayerPos(playerid, 2503.1743,2773.1108,10.8203);
}
SetPlayerInterior(playerid,0);
return 1;
}
Im not sure what exactly you want to do...
Re: Scripting tele markers -
Enzo_Ferrari_V12 - 22.03.2009
Like set up a red checkpoint or an "i" and when you step in it, you get telied to another checkpoint or "i" and vise versa. Oh and keep your vehicle,
Re: Scripting tele markers -
mascii - 22.03.2009
You will need to use a checkpoint streamer, so look that up
because you need if you want to make more than 1 checkpoint