<? if (!isset($ip))
$ip = '83.149.98.25';
if (!isset($port))
$port = 3333;
$fp = fsockopen('udp://' . $ip, $port, $errno, $errstr);
if (!$fp)
{
echo "Server status: Offline";
}
else
{
echo "Server status: Online";
} ?>
define("game_server_host","IP");
define("game_server_port",PORT);
//^^ Just make sure the command can read this unless you change them. I have them defined because i use them across my whole website
function GetGTAServerStatus($image,$hostname,$port)
{
$realtimeout = ini_get("default_socket_timeout");
ini_set("default_socket_timeout","1");
if(!isset($image)) $image = 1;
if(!isset($hostname)) $fp = fsockopen("udp://".game_server_host, game_server_port, $errno, $errstr);
else if(isset($hostname) && !isset($port)) $fp = fsockopen("udp://".$hostname, 7777, $errno, $errstr);
else if(isset($hostname) && isset($port)) $fp = fsockopen("udp://".$hostname, $port, $errno, $errstr);
ini_set("default_socket_timeout",$realtimeout);
if($fp)
{
$packet = 'SAMP';
$packet .= chr(strtok($ip, '.')).chr(strtok('.')).chr(strtok('.')).chr(strtok('.'));
$packet .= chr($port & 0xFF);
$packet .= chr($port >> 8 & 0xFF);
fwrite($fp, $packet.'i');
fread($fp, 11);
$is_passworded = ord(fread($fp, 1));
$plr_count = ord(fread($fp, 2));
$max_plrs = ord(fread($fp, 2));
$strlen = ord(fread($fp, 4));
$hostname = fread($fp, $strlen);
fclose($fp);
if(strlen($hostname) > 0)
{
if($image) echo("<center><a href=\"status.php\"><img src=\"images/serverup.png\" alt=\"The Game Server Is Up!\" border=\"0\"></a></center>");
return 1;
}
if(strlen($hostname) == 0)
{
if($image) echo("<center><img src=\"images/serverdown.png\" alt=\"The Game Server Is Down!\"></center>");
return 0;
}
}
if($image) echo("<center><img src=\"images/serverdown.png\" alt=\"The Game Server Is Down!\"></center>");
return 0;
}

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from where did you get packet to send ?
![]() $packet << SAMP... From where to find for other servers ? for example Counter Strike.. |