<? if (!isset($ip))
$ip = '83.149.98.25';
if (!isset($port))
$port = 3333;
$fp = fsockopen('udp://' . $ip, $port, $errno, $errstr);
if (!$fp)
{
echo "Server status: Offline";
}
else
{
echo "Server status: Online";
} ?>
define("game_server_host","IP"); define("game_server_port",PORT); //^^ Just make sure the command can read this unless you change them. I have them defined because i use them across my whole website function GetGTAServerStatus($image,$hostname,$port) { $realtimeout = ini_get("default_socket_timeout"); ini_set("default_socket_timeout","1"); if(!isset($image)) $image = 1; if(!isset($hostname)) $fp = fsockopen("udp://".game_server_host, game_server_port, $errno, $errstr); else if(isset($hostname) && !isset($port)) $fp = fsockopen("udp://".$hostname, 7777, $errno, $errstr); else if(isset($hostname) && isset($port)) $fp = fsockopen("udp://".$hostname, $port, $errno, $errstr); ini_set("default_socket_timeout",$realtimeout); if($fp) { $packet = 'SAMP'; $packet .= chr(strtok($ip, '.')).chr(strtok('.')).chr(strtok('.')).chr(strtok('.')); $packet .= chr($port & 0xFF); $packet .= chr($port >> 8 & 0xFF); fwrite($fp, $packet.'i'); fread($fp, 11); $is_passworded = ord(fread($fp, 1)); $plr_count = ord(fread($fp, 2)); $max_plrs = ord(fread($fp, 2)); $strlen = ord(fread($fp, 4)); $hostname = fread($fp, $strlen); fclose($fp); if(strlen($hostname) > 0) { if($image) echo("<center><a href=\"status.php\"><img src=\"images/serverup.png\" alt=\"The Game Server Is Up!\" border=\"0\"></a></center>"); return 1; } if(strlen($hostname) == 0) { if($image) echo("<center><img src=\"images/serverdown.png\" alt=\"The Game Server Is Down!\"></center>"); return 0; } } if($image) echo("<center><img src=\"images/serverdown.png\" alt=\"The Game Server Is Down!\"></center>"); return 0; }
from where did you get packet to send ?
![]() $packet << SAMP... From where to find for other servers ? for example Counter Strike.. |