[Include] [INC] AI Colors - Printable Version
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+---- Thread: [Include] [INC] AI Colors (
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[INC] AI Colors -
Kinetic - 22.03.2009
AI Colors
This is nice set of colors, so I thought I would release it.
The Spectrum
[img width=100 height=768]http://i240.photobucket.com/albums/ff233/jvance1234/spectrum-1.jpg?t=1237680837[/img]
Colors are in same order in the picture as they are in the include.
Download:
[Pastebin] (
http://pastebin.com/f4eca8390)
Re: [INC] AI Colors -
Basss - 22.03.2009
nice colors^^
Re: [INC] AI Colors -
mascii - 22.03.2009
Thats a good reference list
Re: [INC] AI Colors -
Kinetic - 22.03.2009
Quote:
Originally Posted by PawNFoX
nice colors^^
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Quote:
Originally Posted by mascii
Thats a good reference list
|
Thank you. Im glad you like it. It took me a while to come up with such a nice list. I hope its a nice addition to your servers.
Re: [INC] AI Colors -
notec100 - 05.04.2009
This looks really nice and organized, but I have 1 problem. When I saved the file as an include I named it colors and where my includes are in the script I have #include <colors> but it give me this error:
Код:
C:\Documents and Settings\HP_Owner.CHUKNOWHATITIZ\Desktop\CnR Totally Redone\gamemode\HighsWorld.pwn(46) : fatal error 100: cannot read from file: "colors"
Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
1 Error.
How would this be resolved as I know how to add includes and rename them to .inc while in notepad. It is in my pawno include file as well. Minus this issue this is great man it really is and I would like to use it!
Re: [INC] AI Colors -
notec100 - 06.04.2009
Sorry for the dp but I need to know if there is a fix for this issue or not. Thanks.
Re: [INC] AI Colors -
Kinetic - 07.04.2009
make sure that you are opening the pawno that is in the folder that your include folder is in.
Re: [INC] AI Colors -
notec100 - 07.04.2009
Quote:
Originally Posted by Kinetic
make sure that you are opening the pawno that is in the folder that your include folder is in.
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I did that too I am not quite sure why all my other incs work. Is it possible it could be conflicting with another inc somehow? Maybe it's just my script idk lol
Re: [INC] AI Colors -
Kinetic - 07.04.2009
copy it and paste it to the top of your GM and it will workwithout it being an include.
Re: [INC] AI Colors -
notec100 - 07.04.2009
Quote:
Originally Posted by Kinetic
copy it and paste it to the top of your GM and it will workwithout it being an include.
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Ok lol thanks
Re: [INC] AI Colors -
Kinetic - 07.04.2009
post if it works.
Re: [INC] AI Colors -
notec100 - 07.04.2009
Quote:
Originally Posted by Kinetic
post if it works.
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Well I am adding it into my unfinished gm but it compiled fine into lvdm so I would assume it works
Re: [INC] AI Colors -
Kinetic - 07.04.2009
Awesome, I hope it works fo ryou then
Re: [INC] AI Colors -
notec100 - 07.04.2009
Quote:
Originally Posted by Kinetic
Awesome, I hope it works fo ryou then
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Thanks man it really is a nice set of colors
Glad you took the time to help us out a bit :P Cheers!
Re: [INC] AI Colors -
gijsmin - 07.04.2009
Good thanks
Re: [INC] AI Colors -
Kinetic - 07.04.2009
Quote:
Originally Posted by Gijsmin
Good thanks
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Your welcome
Re: [INC] AI Colors -
kingdutch - 11.04.2009
Really nice, only thing is (That's probably me sucking)
I can't find the colors I want :P I mean it's all there but when I want lightblue I get dark blue.
Oh and just on a sidenote: If used for player colors, will the player icons on the map go invisible? (Due to the 00 alpha value on everything?)