C:\Users\Martin\Desktop\cf samp\new\larp.pwn(43813) : error 021: symbol already defined: "NameTimer" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error.
public NameTimer()
{
for(new i = 0;i < MAX_PLAYERS;i++)
{
if(IsPlayerConnected(i))
{
for(new q = 0;q < MAX_PLAYERS;q++)
{
if(IsPlayerConnected(q))
{
new Float:p1x;
new Float:p1y;
new Float:p1z;
new Float:p2x;
new Float:p2y;
new Float:p2z;
if(IsPlayerConnected(i) && IsPlayerConnected(q))
{
GetPlayerPos(i,p1x,p1y,p1z);
GetPlayerPos(q,p2x,p2y,p2z);
if(GetPointDistanceToPointExMorph(p1x,p1y,p1z,p2x,p2y,p2z) < pdistance)
{
if(PlayerInfo[q][pMaskuse] != 1)
{
ShowPlayerNameTagForPlayer(i,q,1);
}
}
else
{
ShowPlayerNameTagForPlayer(i,q,0);
}
}
}
}
}
}
}
public CustomPickups()
{
new Float:oldposx, Float:oldposy, Float:oldposz;
new string[128];
NameTimer();
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
|
Originally Posted by hazdog
it means you've already told the system what to do when the function is called.... you have two public NameTimer()
like public NameTimer() { blahblahblah } public NameTimer() { blahblahblahblahblah } remove one of them and its fixed |
|
Originally Posted by hazdog
it means you've already told the system what to do when the function is called.... you have two public NameTimer()
like public NameTimer() { blahblahblah } public NameTimer() { blahblahblahblahblah } remove one of them and its fixed |