Top of the script new hqEnter; new hqexit; OnGameModeInit hqEnter = CreatePickup(1273,24,2196.6069,604.1165,11.644 ![]() Hqexit = CreatePickup(1273,2,234.2410,1064.1627,1084.2117);// house exit public OnPlayerPickUpPickup(playerid, pickupid) { if (pickupid == hqEnter && PlayerAdminLevel[playerid] >= 2) { SetPlayerVirtualWorld(playerid,1); SetPlayerInterior(playerid,6); SetPlayerPos(playerid,234.2483,1065.4868,1084.2097 ); SetPlayerFacingAngle(playerid,0.0000); SetCameraBehindPlayer(playerid); SendClientMessage(playerid,0x00C7FFAA,"Welcome!.") ; } if (pickupid == hqexit) { SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); SetPlayerPos(playerid,2191.8118,605.2811,11.644 ![]() SetPlayerFacingAngle(playerid,0.0000); SetCameraBehindPlayer(playerid); SendClientMessage(playerid,0x00C7FFAA,"You left house have a nice day!."); } return 1; } |
Originally Posted by DASA
i used type 2 for both but the exit wasnt working well so i am tryin others but still not working properly
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