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Hey! - kodo7 - 17.03.2009

how can i make when player dies then he freezes there and he can /accept death


Re: Hey! - MenaceX^ - 17.03.2009

Seems like you want to copy it from EvG..

Anyway,
OnPlayerDeath, get the killerid pos and set the playerid there after his dying, create a varieble of the /accept death, if player dies freeze him and set his positions at killerid and active the varieble of accept death. Make the cmd /accept death with strtok, so you can use it multi times in other things.


Re: Hey! - kodo7 - 17.03.2009

Quote:
Originally Posted by MenaceX^
Seems like you want to copy it from EvG..

Anyway,
OnPlayerDeath, get the killerid pos and set the playerid there after his dying, create a varieble of the /accept death, if player dies freeze him and set his positions at killerid and active the varieble of accept death. Make the cmd /accept death with strtok, so you can use it multi times in other things.
sounds complicated but i will give a try


Re: Hey! - MenaceX^ - 17.03.2009

What sounds complicated...?


Re: Hey! - dafel2 - 17.03.2009

Quote:
Originally Posted by kodo7
Quote:
Originally Posted by MenaceX^
Seems like you want to copy it from EvG..

Anyway,
OnPlayerDeath, get the killerid pos and set the playerid there after his dying, create a varieble of the /accept death, if player dies freeze him and set his positions at killerid and active the varieble of accept death. Make the cmd /accept death with strtok, so you can use it multi times in other things.
sounds complicated but i will give a try
how can i get killer id pos getplayerpos[killerid]?
then setplayerpos(playerid, x y z )



Re: Hey! - Kinetic - 17.03.2009

Death is something that you cannot choose to accept


Re: Hey! - MenaceX^ - 17.03.2009

Make a float.


Re: Hey! - Kinetic - 17.03.2009

Quote:
Originally Posted by MenaceX^
Make a float.
Why would you do that?

Edit:Nevermind, I didnt realize you were talking about the SetPlayerPos :P


Re: Hey! - MenaceX^ - 17.03.2009

Think again.

Edit: Ok :P