... problem with area's - Printable Version
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... problem with area's -
hazdog - 16.03.2009
hey again;
ive got a problemo with isplayerinarea...
not the actual function itself, rather making people leave there hunter upon entering the area...
Код:
public CheckArea()
{
CheckArea2();
for(new i = 0; i < GetMaxPlayers(); i++)
{
if(!IsPlayerConnected(i)) continue;
if(IsPlayerInArea(i, 1720.497, 1193.343, 1894.873, 1148.337))
{
ResetPlayerWeapons(i);
SetPlayerHealth(i, 10000);
new vehicle;
vehicle = GetPlayerVehicleID(i);
if (vehicle == 425)
{
new Float:X, Float:Y, Float:Z;
GetPlayerPos(i, X, Y, Z);
SetPlayerPos(i, X, Y, Z+40);
ResetPlayerWeapons(i);
CreateExplosion(X, Y, Z, 4, 10);
SendClientMessage(i,POLICE_COLOR,"Sorry, no hunter's are allowed in here.");
}
}
}
}
the first bit works fine, but the second does not :\ please help
cheers, hazdog
Re: ... problem with area's -
Pyrokid - 17.03.2009
You're supposed to use Model, not ID.
https://sampwiki.blast.hk/wiki/GetVehicleModel