OnPlayerKeyStateChange - Printable Version
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+---- Thread: OnPlayerKeyStateChange (
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OnPlayerKeyStateChange -
russiany - 14.03.2009
pawn Код:
new keys, updown, leftright;
GetPlayerKeys(playerid, keys, updown, leftright);
if ((leftright & ( KEY_FIRE | KEY_LEFT )) == ( KEY_FIRE | KEY_LEFT ) && IsPlayerInAnyVehicle(playerid))
{// Click 1 & Left
// the command
If im in a car an i press Click 1 & Key Left , nathing happend , why?
Re: OnPlayerKeyStateChange -
KyleLyndonSmith - 14.03.2009
Because you havnt coded it to do anything
Re: OnPlayerKeyStateChange -
russiany - 14.03.2009
yes i did , rofl
Re: OnPlayerKeyStateChange -
KyleLyndonSmith - 14.03.2009
No you havnt,
Quote:
new keys, updown, leftright;
GetPlayerKeys(playerid, keys, updown, leftright);
if ((leftright & ( KEY_FIRE | KEY_LEFT )) == ( KEY_FIRE | KEY_LEFT ) && IsPlayerInAnyVehicle(playerid))
{
SendClientMessageToAll(0xFF7F50AA, Testing);
}
|
Try That
Re: OnPlayerKeyStateChange -
russiany - 14.03.2009
JAJAJA ! DON'T WORKS ! I'VE TOLD U
Re: OnPlayerKeyStateChange -
Zoopaman - 14.03.2009
placed it under OnPlayerKeyStateChange?
Re: OnPlayerKeyStateChange -
lesley - 14.03.2009
use it in a fast timer.. KEY_LEFT KEY_RIGHT KEY_UP KEY_DOWN dont work in OnPlayerKeyStateChange
Re: OnPlayerKeyStateChange -
Norn - 14.03.2009
Quote:
Originally Posted by lesley
use it in a fast timer.. KEY_LEFT KEY_RIGHT KEY_UP KEY_DOWN dont work in OnPlayerKeyStateChange
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How do they not?
Re: OnPlayerKeyStateChange -
Zoopaman - 14.03.2009
oh yeah he's right those keys don't work under onplayerkeystatechange.
right now you have 2 choices:
1) change the keys (recommended)
2) use a timer that checks if those keys are pressed, like, every half second (and
seriously lose performance)
I'd go with #1