pickup help - Printable Version
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+---- Thread: pickup help (
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pickup help -
CJ101 - 12.03.2009
when the player goes into the pickup, the text does not disply (the code for that pickup is not working)
http://pastebin.com/m37c62751
Re: pickup help -
Mikep - 12.03.2009
https://sampwiki.blast.hk/wiki/Template:TypesOfPickups
Quote:
1 - Not pickupable, exist everytime.
|
Re: pickup help -
Pyrokid - 12.03.2009
Change
pawn Код:
empire = CreatePickup(1274,1,-2051.0269,459.2587,35.1719);
to
pawn Код:
empire = CreatePickup(1274,2,-2051.0269,459.2587,35.1719);
Re: pickup help -
Mikep - 12.03.2009
Why would you wan't a pickup that couldn't be picked up? lol
Re: pickup help -
CJ101 - 13.03.2009
it needs to always be there, you need to be in the pickup to /enter.
plus, the text will not pop up when in the pickup
Re: pickup help -
Mikep - 13.03.2009
19 - Pickupable, but has no effect
Re: pickup help -
CJ101 - 13.03.2009
Код:
public OnPlayerPickupPickup(playerid, pickupid)
{
if (pickupid == empire)
{
GameTextForPlayer(playerid,"/enter",5000,5);
}
return 1;
}
ok, i found the right pickup tpye, but the GameText will not show when the player is in the pickup.
Re: pickup help -
Mikep - 13.03.2009
What type are you using?
Re: pickup help -
CJ101 - 13.03.2009
23 - Pickupable, but doesn't disappear on pickup.
Re: pickup help -
On_Top_Non_Stop - 13.03.2009
Try this and tell us what it prints.
public OnPlayerPickupPickup(playerid, pickupid)
{
printf("%d : %d",pickupid,empire);
return 1;
}