Mathematical Problem! Who can help me out? - Printable Version
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Mathematical Problem! Who can help me out? -
Sandra18[NL] - 12.03.2009
Hi, i am not very good in maths (and english

) so i need your help.
I want to calculate some coordinates in
3d space. I think i can explain it the best with a drawing:
Lets say i know the coordinates (XYZ) of point
A and point
B
Now draw (virtually) a line between point
A and point
B (the red line).
Point C is
on the red line and i know the
distance between point
A and point
C.
How do i calculate the coordinates (XYZ) of point C
I hope someone can help me..
Re: Mathematical Problem! Who can help me out? -
Marcel - 12.03.2009
As you're Dutch, so am I, this will help you out a bit:
http://www.pandd.nl/stereo/kubus.htm
This is also Dutch, and very usefull.
http://www.flashcollection4u.com/dat...pythagoras.swf
Re: Mathematical Problem! Who can help me out? -
Finn - 12.03.2009
How do you calculate the distance between points A and C, if you don't know the coords of the point C?
Re: Mathematical Problem! Who can help me out? -
Sandra18[NL] - 12.03.2009
Quote:
Originally Posted by Finn
How do you calculate the distance between points A and C, if you don't know the coords of the point C?
|
I use a default distance for example 2.0.
So basically: I want to calculate the coords of point
C which is 2.0 coords away from point A, towards point B
Re: Mathematical Problem! Who can help me out? -
Nubotron - 12.03.2009
Try this:
pawn Код:
/*Parameters
start[] : point A's coords
end[] : point B's coords
lenght : distance from point A to point C
coords : array where will be stored point C's coords
*/
GetCoordsOnLine3D(Float:start[], Float:end[], Float:length, Float:coords[])
{
coords[0] = start[0] - end[0];
coords[1] = start[1] - end[1];
coords[2] = start[2] - end[2];
new Float:sqrt = floatsqroot((coords[0] * coords[0]) + (coords[1] * coords[1]) + (coords[2] * coords[2]));
if (sqrt < 0.01)
sqrt = 0.01;
coords[0] = -length * (coords[0] / sqrt) + start[0];
coords[1] = -length * (coords[1] / sqrt) + start[1];
coords[2] = -length * (coords[2] / sqrt) + start[2];
}
Re: Mathematical Problem! Who can help me out? -
Sandra18[NL] - 13.03.2009
Thanks it works!