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Kick player = server crash... - Printable Version

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+---- Thread: Kick player = server crash... (/showthread.php?tid=68196)



Kick player = server crash... - cmg4life - 08.03.2009

Hi guys... any idea why when i kick a player the server crashes ? i tryed rcon too and it does the same thing... crash

thnx


Re: Kick player = server crash... - tehcudguy - 08.03.2009

Does the same thing happen if the player disconnects?


Re: Kick player = server crash... - cmg4life - 08.03.2009

no... only on kick


Re: Kick player = server crash... - hazdog - 08.03.2009

hey cmg, idk really, check through your scripts for anything likely to be messy when the onplayerdisconnect callback is called


Re: Kick player = server crash... - cmg4life - 09.03.2009



this is my onplayerdisconnect... any idea ?


Re: Kick player = server crash... - Flo_White - 09.03.2009

try using print(string) instead of printf(string)


Re: Kick player = server crash... - Vince - 09.03.2009

Are you using a script that saves all kicks in a file? If so, you may not have the right folder structure, causing the server to crash.


Re: Kick player = server crash... - Streetplaya - 09.03.2009

Ah i see..

pawn Код:
new cstring[100];
    switch(reason)
    {
        case 0: format(cstring, sizeof(cstring), "(ID:%d ) %s has left the server... (Timeout)",playerid, pName);
        case 1: format(cstring, sizeof(cstring), "(ID:%d ) %s has left the server... (Leaving)",playerid, pName);
    }

    SendClientMessageToAll(COLOR_ALIEN, cstring);
You forgot "case 2", which is kicked/banned.
Because you forgot it, the "cstring" variable will be left blank and empty strings will make the server crash.


Re: Kick player = server crash... - cmg4life - 09.03.2009

oh yea... thnx


Re: Kick player = server crash... - harrold - 09.03.2009

Me to if i kick anybody with the rcon panel then it crash