if (strcmp("/login", cmd, true) == 0) { if(RestartTimer != DONT_RESTART) { format(string, sizeof(string), "The Server will be restarting, untill then login has been disabled."); SendClientMessage(playerid, COLOR_LIGHTRED, string); return 1; } if(gPlayerLogged[playerid] == 1) { SendClientMessage(playerid, COLOR_WHITE, "SERVER: You are already logged in."); return 1; } if(strcount(cmdtext, ' ') != 2) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /login [password]"); return 1; } if(PlayerInfo[playerid][pSQLId] == INVALID_SQL_ID) { SendClientMessage(playerid, COLOR_YELLOW, "You dont have an account. Please register by using /register [password]"); return 1; } new inputhash[50]; new checkhash[33]; new rawcheckhash[99]; inputhash = MD5_Hash(strtok(cmdtext, idx)); strmid(checkhash,PlayerInfo[playerid][pPassword],0,strlen(PlayerInfo[playerid][pPassword]),sizeof(checkhash)); strmid(rawcheckhash,PlayerInfo[playerid][pPassword],0,strlen(PlayerInfo[playerid][pPassword]),sizeof(checkhash)); //printf("RAW CHECK HASH: %s",rawcheckhash); //printf("CHECK HASH: %s",checkhash); //printf("INPUT HASH: %s",inputhash); if (strfind(checkhash, inputhash, true) != -1) { gPlayerLogged[playerid] = 1; //printf("%s has entered his password",PlayerInfo[playerid][pName]); SendClientMessage(playerid, COLOR_WHITE,"Please hold while we log you in..."); // new timer for login -> spawn SetTimerEx("SpawnPlayerEx",5000,0,"i",playerid); } else { SendClientMessage(playerid, COLOR_RED, "ERROR: Password does not match your name."); } return 1; }
if (strcmp(cmd, "/xlogin", true) ==0 ) { if(IsPlayerConnected(playerid)) { new tmppass[64]; if(gPlayerLogged[playerid] == 1) { SendClientMessage(playerid, COLOR_WHITE, "SERVER: You are already logged in."); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /xlogin [password]"); return 1; } strmid(tmppass, tmp, 0, strlen(cmdtext), 255); Encrypt(tmppass); OnPlayerLogin(playerid,tmppass); } return 1; }
Originally Posted by tomnidi
I can't its 2 different system
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if (strcmp("/login", cmd, true) == 0)
{
if(RestartTimer != DONT_RESTART)
{
format(string, sizeof(string), "The Server will be restarting, untill then login has been disabled.");
SendClientMessage(playerid, COLOR_LIGHTRED, string);
return 1;
}
if(gPlayerLogged[playerid] == 1)
{
SendClientMessage(playerid, COLOR_WHITE, "SERVER: You are already logged in.");
return 1;
}
if(strcount(cmdtext, ' ') != 2)
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /login [password]");
return 1;
}
if(PlayerInfo[playerid][pSQLId] == INVALID_SQL_ID)
{
SendClientMessage(playerid, COLOR_YELLOW, "You dont have an account. Please register by using /register [password]");
return 1;
}
new inputhash[50];
new checkhash[33];
new rawcheckhash[99];
inputhash = MD5_Hash(strtok(cmdtext, idx));
strmid(checkhash,PlayerInfo[playerid][pPassword],0,strlen(PlayerInfo[playerid][pPassword]),sizeof(checkhash));
strmid(rawcheckhash,PlayerInfo[playerid][pPassword],0,strlen(PlayerInfo[playerid][pPassword]),sizeof(checkhash));
if (strfind(checkhash, inputhash, true) != -1) // this is if login is working, right?
{
gPlayerLogged[playerid] = 1;
SendClientMessage(playerid, COLOR_WHITE,"Please hold while we log you in...");
new tmppass[64];
strmid(tmppass, tmp, 0, strlen(cmdtext), 255);
Encrypt(tmppass);
OnPlayerLogin(playerid,tmppass); //dunno if you need this
SetTimerEx("SpawnPlayerEx",5000,0,"i",playerid);
} else {
SendClientMessage(playerid, COLOR_RED, "ERROR: Password does not match your name.");
}
return 1;
}
format (cmdstring, sizeof(cmdstring), "/xlogin %d", string); CallRemoteFunction("OnPlayerCommandText", "is", playerid, cmdstring);
format (cmdstring, sizeof(cmdstring), "/xlogin %s", >> string that contains the password <<);
CallRemoteFunction("OnPlayerCommandText", "is", playerid, cmdstring);
format (cmdstring, sizeof(cmdstring), "/xlogin %s", tmppass); CallRemoteFunction("OnPlayerCommandText", "is", playerid, cmdstring);