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Blow Up Car - Printable Version

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+---- Thread: Blow Up Car (/showthread.php?tid=67394)



Blow Up Car - KyleLyndonSmith - 01.03.2009

Hi there, i need it so the car will blow up wen i type /blowcar ad i need it it will blow up wen im in the car and i exit i still want the car to blow up


Re: Blow Up Car - MenaceX^ - 01.03.2009

Do you have a way to count the vehicles?


Re: Blow Up Car - Rks25 - 01.03.2009

Quote:
Originally Posted by MenaceX^
Do you have a way to count the vehicles?
Loop them with variable?


Re: Blow Up Car - Rks25 - 01.03.2009

Set vehicle health to 50?


Re: Blow Up Car - Robbin237 - 01.03.2009

Try and put this in a command:

pawn Код:
SetVehicleHealth(GetPlayerVehicleID(playerid), 0);



Re: Blow Up Car - Danut - 01.03.2009

Quote:
Originally Posted by KyleLyndonSmith
Hi there, i need it so the car will blow up wen i type /blowcar ad i need it it will blow up wen im in the car and i exit i still want the car to blow up
Can you talk in English ?

pawn Код:
if(strcmp(cmd, "/blowup", true) == 0)
{
  if(IsPlayerInAnyVehicle(playerid))
  {
    RemovePlayerFromVehicle(playerid);
    TogglePlayerControllable(playerid,1);
    SetVehicleHealth(GetPlayerVehicleID(playerid),30);//to explode it after 5 seconds
  }
  else
  {
     SendClientMessage(playerid,COLOR_WHITE," You must be in a CAR !");
     return 1;
  }
}



Re: Blow Up Car - Rks25 - 01.03.2009

Danut, i think he want the health at 30 only so when he exits car, it will still explode.
So:
pawn Код:
if(strcmp(cmd, "/blowup", true) == 0)
{
  if(!IsPlayerInAnyVehicle(playerid))
  {
    SendClientMessage(playerid,COLOR_WHITE," You must be in a CAR !");
    return 1;
  }
  SetVehicleHealth(GetPlayerVehicleID(playerid),30);//to explode it after 5 seconds
  return 1;
}