format(string, sizeof(string), "%s dice: %s", PlayerName(playerid), text);
while(string[t])
{
if(string[t] == '*' && string[t+1] != '*')
{
if(l == 0){
strdel(string,t,t+1);
strins(string,"{7B49AA}",t);
}
else{
strdel(string,t,t+1);
strins(string,"{FFFFFF}",t);
}
l++;
}
t++;
}
l=0;
if(strlen(string) > 100){
strmid(Almac1,string,0,100);
strmid(Almac2,string,100,200);
ProxDetector(20.0, playerid, Almac1, COLOR_FADE1, COLOR_FADE2, COLOR_FADE3, COLOR_FADE4, COLOR_FADE5);
ProxDetector(20.0, playerid, Almac2, COLOR_FADE1, COLOR_FADE2, COLOR_FADE3, COLOR_FADE4, COLOR_FADE5);
}
else{
ProxDetector(20.0, playerid, string, COLOR_FADE1, COLOR_FADE2, COLOR_FADE3, COLOR_FADE4, COLOR_FADE5);
}
return 0;
CallBack::ProxDetector(Float:radi, playerid, string[], col1, col2, col3, col4, col5)
{
if(IsPlayerConnected(playerid))
{
new Float:posx, Float:posy, Float:posz;
new Float:oldposx, Float:oldposy, Float:oldposz;
new Float:tempposx, Float:tempposy, Float:tempposz;
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
for(new i=0, _max=GetMaxPlayers();i<_max;i++)
{
if(IsPlayerConnected(i) && (GetPlayerVirtualWorld(playerid) == GetPlayerVirtualWorld(i)))
{
if(!booleano[BigEar]{i})
{
GetPlayerPos(i, posx, posy, posz);
tempposx = (oldposx -posx);
tempposy = (oldposy -posy);
tempposz = (oldposz -posz);
if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16))){
Mensaje(i, col1, string);
}else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8))){
Mensaje(i, col2, string);
}else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4))){
Mensaje(i, col3, string);
}else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2))){
Mensaje(i, col4, string);
}else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi))){
Mensaje(i, col5, string);
}
}
else
{
Mensaje(i, col1, string);
}
}
}
}
return 1;
}
|
[20:06:12] [chat] [Alex_Wallace]: aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaa*aaaaa* [20:06:12] [debug] Run time error 4: "Array index out of bounds" [20:06:12] [debug] Accessing element at index 128 past array upper bound 127 [20:06:12] [debug] AMX backtrace: [20:06:12] [debug] #0 000a6f74 in ?? () from PC-RP.amx [20:06:12] [debug] #1 0000007d in public OnPlayerText () from PC-RP.amx |