
if(strcmp(cmd, "/wanted", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(gTeam[playerid] == 2 || IsACop(playerid))
{
new x;
SendClientMessage(playerid, COLOR_GREEN, "Current Wanted Suspects:");
for(new i=0; i < MAX_PLAYERS; i++) {
if(IsPlayerConnected(i))
{
if(WantedLevel[i] > 1)
{
GetPlayerName(i, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "%s%s: %d", string,giveplayer,WantedLevel[i]);
x++;
if(x > 3) {
SendClientMessage(playerid, COLOR_YELLOW, string);
x = 0;
format(string, sizeof(string), "");
} else {
format(string, sizeof(string), "%s, ", string);
}
}
}
}
#define color [your color code]
if(strcmp(cmd, /wanted, true) == 0)
{
if(IsPlayerConnected(playerid))
{
SendClientMessage(playerid, color, "Current Wanted Suspects;");
for(new i = 0; i < MAX_PLAYERS; i++)
{
new wantedlvl = GetPLayerWantedLevel(i);
if(wantedlvl > 0)
{
new wantedguy[MAX_PLAYER_NAME];
new string[MAX_PLAYER_NAME;
GetPlayerName(i, wentedguy, sizeof(wantedguy));
format(string, sizeof(string), "Name: %s || Wanted Level: %d", wantedguy, wantedlvl
SendClientMessage(playerid, color, string);
}
}
SendClientMessage(playerid, color, "___________________");
}
return 1;
}
#define COLOR_WHITE 0xFFFFFFAA
if(strcmp("/wanted", cmdtext, true) == 0)
{
if(IsPlayerConnected(playerid))
{
SendClientMessage(playerid, COLOR_WHITE, "Current Wanted Suspects;");
for(new i = 0; i < MAX_PLAYERS; i++)
{
new wantedlvl = GetPLayerWantedLevel(playerid);
if(wantedlvl > 0)
{
new wantedguy[MAX_PLAYER_NAME];
new string[MAX_PLAYER_NAME];
GetPlayerName(i, wantedguy, sizeof(wantedguy));
format(string, sizeof(string), "Name: %s || Wanted Level: %d", wantedguy, wantedlvl);
SendClientMessage(playerid, TEAM_CIVIL_COLOR, string);
}
}
SendClientMessage(playerid, COLOR_WHITE, "___________________");
}
return 1;
}

//at the other #definings!
#define COLOR_WHITE 0xFFFFFFAA
// public OnPlayerCommandText(playerid, cmdtext[])
// {
if(strcmp("/wanted", cmdtext, true) == 0)
{
if(IsPlayerConnected(playerid))
{
SendClientMessage(playerid, COLOR_WHITE, "Current Wanted Suspects;");
for(new i = 0; i < MAX_PLAYERS; i++)
{
new plwl = GetPlayerWantedLevel(i);
if(plwl > 0)
{
new wantedguy[MAX_PLAYER_NAME];
new string[MAX_PLAYER_NAME];
GetPlayerName(i, wantedguy, sizeof(wantedguy));
format(string, sizeof(string), "Name: %s || Wanted Level: %d", wantedguy, plwl);
SendClientMessage(playerid, TEAM_CIVIL_COLOR, string);
}
}
SendClientMessage(playerid, COLOR_WHITE, "___________________");
}
return 1;
}
// return 0;
// }
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Originally Posted by jesse237
I got some errors fixed(see red)
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