Code:
CMD:createhouse(playerid, params[])
{
if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to log in first.");
if(PlayerInfo[playerid][pAdmin] >= 7)
{
new house[64],Float:pX,Float:pY,Float:pZ,string[128],PropertyString[256],query[500];
if(sscanf(params, "s[64]", house)) return SendClientMessage(playerid, COLOR_GREY, "Syntax:{FFFFFF} /createhouse [exterior/interior/complete]");
if(strcmp(house,"exterior",true) == 0)
{
GetPlayerPos(playerid, pX, pY, pZ);
SetPVarFloat(playerid, "pHeX", pX);
SetPVarFloat(playerid, "pHeY", pY);
SetPVarFloat(playerid, "pHeZ", pZ);
SetPVarInt(playerid, "hExt", 1);
SendClientMessage(playerid, COLOR_YELLOW, "House exterior position configured.");
}
if(strcmp(house,"interior",true) == 0)
{
GetPlayerPos(playerid, pX, pY, pZ);
SetPVarFloat(playerid, "pHiX", pX);
SetPVarFloat(playerid, "pHiY", pY);
SetPVarFloat(playerid, "pHiZ", pZ);
SetPVarInt(playerid, "pHiID", GetPlayerInterior(playerid));
SetPVarInt(playerid, "pHiVW", housess+1);
SetPVarInt(playerid, "hInt", 1);
SendClientMessage(playerid, COLOR_YELLOW, "House interior position configured.");
}
if(strcmp(house,"complete",true) == 0)
{
if(GetPVarInt(playerid, "hExt") != 1 || GetPVarInt(playerid, "hInt") != 1)
return SendClientMessage(playerid, COLOR_ERROR, "(Error){FFFFFF} You haven't configured either the house exterior or interior. Creation attempt failed.");
new i = housess+1;
mysql_format(SQL, query, sizeof(query), "INSERT INTO houses (Owner, Lockk, Hel, Arm, Level, Rentabil, Rent, Owned, Discription, Value, Takings) VALUES('AdmBot', '0', '0', '0', '10', '1', '5', '1', 'House', '1000000', '0')");
mysql_tquery(SQL, query, "", "");
HouseInfo[i][hID] = i;
HouseInfo[i][hEntrancex] = GetPVarFloat(playerid, "pHeX");
HouseInfo[i][hEntrancey] = GetPVarFloat(playerid, "pHeY");
HouseInfo[i][hEntrancez] = GetPVarFloat(playerid, "pHeZ");
HouseInfo[i][hExitx] = GetPVarFloat(playerid, "pHiX");
HouseInfo[i][hExity] = GetPVarFloat(playerid, "pHiY");
HouseInfo[i][hExitz] = GetPVarFloat(playerid, "pHiZ");
format(HouseInfo[i][hOwner], 64, "AdmBot");
format(HouseInfo[i][hDiscription], 64, "House");
HouseInfo[i][hValue] = 1000000;
HouseInfo[i][hHel] = 0;
HouseInfo[i][hMusic] = 0;
HouseInfo[i][hInterior] = GetPVarInt(playerid, "pHiID");
HouseInfo[i][hLock] = 0;
HouseInfo[i][hOwned] = 1;
HouseInfo[i][hRent] = 5;
HouseInfo[i][hRentabil] = 1;
HouseInfo[i][hTakings] = 0;
HouseInfo[i][hLevel] = 10;
HouseInfo[i][hVirtual] = GetPVarInt(playerid, "pHiVW");
mysql_format(SQL, query, sizeof(query), "UPDATE `houses` SET `Entrancex`='%f',`Entrancey`='%f',`Entrancez`='%f',`Exitx`='%f',`Exity`='%f',`Exitz`='%f',`Interior`='%d',`Virtual`='%d' WHERE `ID`='%d'", HouseInfo[i][hEntrancex], HouseInfo[i][hEntrancey], HouseInfo[i][hEntrancez], HouseInfo[i][hExitx], HouseInfo[i][hExity], HouseInfo[i][hExitz], HouseInfo[i][hInterior], HouseInfo[i][hVirtual], i);
mysql_tquery(SQL, query, "", "");
mysql_format(SQL, query, sizeof(query), "UPDATE `users` SET `House`='%d' WHERE `name`='AdmBot'", i);
mysql_tquery(SQL, query, "", "");
DeletePVar(playerid, "pHeX");
DeletePVar(playerid, "pHeY");
DeletePVar(playerid, "pHeZ");
DeletePVar(playerid, "pHiX");
DeletePVar(playerid, "pHeY");
DeletePVar(playerid, "pHeZ");
DeletePVar(playerid, "pHiID");
DeletePVar(playerid, "pHiVW");
DeletePVar(playerid, "pExt");
DeletePVar(playerid, "pInt");
DestroyDynamic3DTextLabel(HouseLabel[i]);
format(PropertyString, sizeof(PropertyString),"{FFFFFF}House {B40404}%d \n{B40404}This house is for sale(/buyhouse) ! \n{FFFFFF}Description: {B40404}%s \n{FFFFFF}Price: {B40404}$%s \n{FFFFFF}Level: {B40404}%d",i,HouseInfo[i][hDiscription],FormatNumber(HouseInfo[i][hValue]),HouseInfo[i][hLevel]);
HouseLabel[i] = Create3DTextLabel(PropertyString, 0x9C0000F7, HouseInfo[i][hEntrancex], HouseInfo[i][hEntrancey], HouseInfo[i][hEntrancez], 15.0, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 0, -1, -1, -1, 100.0);
DestroyDynamicPickup(HousePickup[i]);
HousePickup[i] = AddStaticPickup(1273, 23, HouseInfo[i][hEntrancex], HouseInfo[i][hEntrancey], HouseInfo[i][hEntrancez]);
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
SetPlayerPos(playerid, HouseInfo[i][hEntrancex], HouseInfo[i][hEntrancey], HouseInfo[i][hEntrancez]);
housess++;
format(string,sizeof(string),"House %d created!",i);
SendClientMessage(playerid, COLOR_YELLOW, string);
}
}
else return SendClientMessage(playerid, COLOR_LIGHTGREEN3, AdminOnly);
return 1;
}
The 3DTextLabel is showing me only 1 second after that is deleted. Pickup is staying! Please help me