4 plugins failed - Printable Version
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+--- Thread: 4 plugins failed (
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4 plugins failed -
Emirto - 12.03.2019
This is my local host server for developping i am using it for texture now and i was trying to texture one of my maps so when i tried to login the server showed me this plugin failed while i have all of them with the last updates of these 4 plugins do you have any idea how can i make the texture filerscript work successfully !
Thanks and sorry for my bad english !
Re: 4 plugins failed -
SymonClash - 12.03.2019
Show us your server.cfg
Re: 4 plugins failed -
Emirto - 12.03.2019
Quote:
Originally Posted by SymonClash
Show us your server.cfg
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Re: 4 plugins failed -
SymonClash - 12.03.2019
I don't see anything wrong with that.
What about server.log? (Delete it, start the server, and copy it)
Re: 4 plugins failed -
L0K3D - 12.03.2019
Check if you have installed Visual C++ Redistributable x86, .NET Framework
Re: 4 plugins failed -
Emirto - 17.03.2019
Quote:
Originally Posted by ******
Are they all .dlls in the plugins directory?
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yes they are
Re: 4 plugins failed -
Emirto - 17.03.2019
Quote:
Originally Posted by L0K3D
Check if you have installed Visual C++ Redistributable x86, .NET Framework
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No i haven't .. Do i need it ?
Re: 4 plugins failed -
Janek17 - 17.03.2019
Add .dll in the end.
Like:
plugins crashdetect.dll sscanf.dll .....
NB: crashdetect.dll must be the first.
Re: 4 plugins failed -
Emirto - 17.03.2019
Quote:
Originally Posted by Janek17
Add .dll in the end.
Like:
plugins crashdetect.dll sscanf.dll .....
NB: crashdetect.dll must be the first.
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Nope dosn't work
Re: 4 plugins failed -
solstice_ - 17.03.2019
Quote:
Originally Posted by Janek17
Add .dll in the end.
Like:
plugins crashdetect.dll sscanf.dll .....
NB: crashdetect.dll must be the first.
|
That doesn't matter, it would still work without even doing that.
Quote:
Originally Posted by antixgaming
Try putting crashdetect on the end of the plugins line.
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No, don't. Crashdetect always has to be loaded as the first plugin.