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[SHW]Seventies style mapp on 0.3.7 - Printable Version

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[Showcase/Map] Seventies style mapp on 0.3.7 - PibotyCrack - 10.03.2019

I was doing several cities for a project which is presented in the year nineteen seventy, and for that they need someone who knows how to make the environment perfectly, I offered myself. Now I will present an approximate of what is coming for a community, it is very interesting, for me and surely for you -good.

This is the main street bridge, the s_obit and bit objects that were used in it are from fort carson and around textured for a better experience.

https://imgur.com/a/lgAodzC



A house (mansion) on the top of the big ear that I made from three houses with normal textures.

https://imgur.com/a/pyMEVLl



The vegetation that I made from an object in liberty city that is located as an interior in the SA game by default.

https://imgur.com/a/mThDueZ


And the city and some villages that is the most important for a server based on the role play of an environment or interpretation or something like that (to emphasize that all the textures are not modified or anything, are the default of the game. that looks like a dump is a scrapyard)

https://imgur.com/a/ljQwvDn



I made an exact map of the mapping I'm doing
https://imgur.com/a/u7e8DgB



I change the streets and textures of the house and buildings

https://imgur.com/a/CmmHtx0 https://imgur.com/a/krHtpTR


Re: [SHW]Seventies style mapp on 0.3.7 - Dignity - 10.03.2019

Very nice!


Re: [SHW]Seventies style mapp on 0.3.7 - cuber - 10.03.2019

That's some impressive stuff bro, good work!

However, what did exactly happen here?



Re: [SHW]Seventies style mapp on 0.3.7 - PibotyCrack - 11.03.2019

I know I had some problems, it was very complicated, finding objects that look good to me and the textures, which is the most delayed. I'll fix the problem, thanks for letting me know.


Re: [SHW]Seventies style mapp on 0.3.7 - PibotyCrack - 11.03.2019

I'm going to upload a video looking at the whole map


Re: [SHW]Seventies style mapp on 0.3.7 - Croheart - 11.03.2019

It doesn't look so 70s to me... the police car is from 50s, even 40s I would say... Putting some egyptian-desert style texture on each building and those old austro-hungarian-Pragueish roads texture are not my interpretation of 70s. See some movies like Taxi Driver, I don't know. I have a feeling you don't have the right picture of this and you didn't investigated 70s that good.


Re: [SHW]Seventies style mapp on 0.3.7 - PibotyCrack - 11.03.2019

what year does it look like more then? If you could recommend some textures I would be grateful.


Re: [SHW]Seventies style mapp on 0.3.7 - Ripster - 11.03.2019

Very nice design work my friend, keep it up!


Re: [SHW]Seventies style mapp on 0.3.7 - Dignity - 11.03.2019

Quote:
Originally Posted by PibotyCrack
View Post
what year does it look like more then? If you could recommend some textures I would be grateful.
****** "70's". You'll find that disco themed, night life and neon-esque textures are in order.


Re: [SHW]Seventies style mapp on 0.3.7 - PibotyCrack - 11.03.2019

https://imgur.com/a/CmmHtx0 i changed the textures of the streets and the buildings


Re: [SHW]Seventies style mapp on 0.3.7 - PibotyCrack - 11.03.2019

also change the textures to houses https://imgur.com/a/krHtpTR


Re: [SHW]Seventies style mapp on 0.3.7 - Croheart - 12.03.2019

Better move up to 0.3.DL, 0.3.7 version is bad for this project because you need to use objects that do not fit into the scene and texture them in a funny way, make stupid combinations etc. On the newest version you just open Blender and create anything you want to in a perfect way...


Re: [SHW]Seventies style mapp on 0.3.7 - N0FeaR - 13.03.2019

Amazing work mate!