public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if ( HOLDING(KEY_FIRE) && GetPlayerWeapon(playerid) == 41 )
{
if (IsPlayerInRangeOfPoint(playerid, 2.0, 1979.8413, -1167.6011, 20.1171))
{
if(Grafo0 == true)
{
if(!PLAYER_CREW[playerid][player_crew_VALID]) return 0;
{
PaintGraffiti0[playerid] = SetTimerEx("PaintGraffitiObject0",30000,0,"i",playerid);
PaintingGraffiti[playerid] = SetTimerEx("PaintingGraffitiTextMessage",2000,1,"i",playerid);
ShowPlayerMessage(playerid, "Painting Graffiti", 1);
}
}
}
return 0;
}
else if(GetPlayerWeapon(playerid) == 41)
{
if (IsPlayerInRangeOfPoint(playerid, 2.0, 2440.9645, -1197.2967, 35.1560))
{
if(Grafo1 == true)
{
if(!PLAYER_CREW[playerid][player_crew_VALID]) return 0;
{
PaintGraffiti1[playerid] = SetTimerEx("PaintGraffitiObject1",30000,0,"i",playerid);
PaintingGraffiti[playerid] = SetTimerEx("PaintingGraffitiTextMessage",2000,1,"i",playerid);
ShowPlayerMessage(playerid, "Painting Graffiti", 1);
}
}
}
return 0;
}
else if(GetPlayerWeapon(playerid) == 41)
{
if (IsPlayerInRangeOfPoint(playerid, 2.0, 2204.2260, -1325.6894, 23.4943))
{
if(Grafo2 == true)
{
if(!PLAYER_CREW[playerid][player_crew_VALID]) return 0;
{
PaintGraffiti2[playerid] = SetTimerEx("PaintGraffitiObject2",30000,0,"i",playerid);
PaintingGraffiti[playerid] = SetTimerEx("PaintingGraffitiTextMessage",2000,1,"i",playerid);
ShowPlayerMessage(playerid, "Painting Graffiti", 1);
}
}
}
return 0;
}
else if(GetPlayerWeapon(playerid) == 41)
{
if (IsPlayerInRangeOfPoint(playerid, 2.0, 2472.0942, -1521.4567, 23.4021))
{
if(Grafo3 == true)
{
if(!PLAYER_CREW[playerid][player_crew_VALID]) return 0;
{
PaintGraffiti3[playerid] = SetTimerEx("PaintGraffitiObject3",30000,0,"i",playerid);
PaintingGraffiti[playerid] = SetTimerEx("PaintingGraffitiTextMessage",2000,1,"i",playerid);
ShowPlayerMessage(playerid, "Painting Graffiti", 1);
}
}
}
return 0;
}
else if(GetPlayerWeapon(playerid) == 41)
{
if (IsPlayerInRangeOfPoint(playerid, 2.0, 2177.6616, -1778.8986, 13.0923))
{
if(Grafo4 == true)
{
if(!PLAYER_CREW[playerid][player_crew_VALID]) return 0;
{
PaintGraffiti4[playerid] = SetTimerEx("PaintGraffitiObject4",30000,0,"i",playerid);
PaintingGraffiti[playerid] = SetTimerEx("PaintingGraffitiTextMessage",2000,1,"i",playerid);
ShowPlayerMessage(playerid, "Painting Graffiti", 1);
}
}
}
return 0;
}
else if(GetPlayerWeapon(playerid) == 41)
{
if (IsPlayerInRangeOfPoint(playerid, 2.0, 2406.5959, -2049.0668, 13.2881))
{
if(Grafo5 == true)
{
if(!PLAYER_CREW[playerid][player_crew_VALID]) return 0;
{
PaintGraffiti5[playerid] = SetTimerEx("PaintGraffitiObject5",30000,0,"i",playerid);
PaintingGraffiti[playerid] = SetTimerEx("PaintingGraffitiTextMessage",2000,1,"i",playerid);
ShowPlayerMessage(playerid, "Painting Graffiti", 1);
}
}
}
return 0;
}
else if(GetPlayerWeapon(playerid) == 41)
{
if (IsPlayerInRangeOfPoint(playerid, 2.0, 2745.0478, -1982.1180, 13.5546))
{
if(Grafo6 == true)
{
if(!PLAYER_CREW[playerid][player_crew_VALID]) return 0;
{
PaintGraffiti6[playerid] = SetTimerEx("PaintGraffitiObject6",30000,0,"i",playerid);
PaintingGraffiti[playerid] = SetTimerEx("PaintingGraffitiTextMessage",2000,1,"i",playerid);
ShowPlayerMessage(playerid, "Painting Graffiti", 1);
}
}
}
return 0;
}
else if(GetPlayerWeapon(playerid) == 41)
{
if (IsPlayerInRangeOfPoint(playerid, 2.0, 1727.0979, -1682.3328, 12.8170))
{
if(Grafo7 == true)
{
if(!PLAYER_CREW[playerid][player_crew_VALID]) return 0;
{
PaintGraffiti7[playerid] = SetTimerEx("PaintGraffitiObject7",30000,0,"i",playerid);
PaintingGraffiti[playerid] = SetTimerEx("PaintingGraffitiTextMessage",2000,1,"i",playerid);
ShowPlayerMessage(playerid, "Painting Graffiti", 1);
}
}
}
return 0;
}
else if(GetPlayerWeapon(playerid) == 41)
{
if (IsPlayerInRangeOfPoint(playerid, 2.0, 1910.8919, -1417.3697, 12.8503))
{
if(Grafo8 == true)
{
if(!PLAYER_CREW[playerid][player_crew_VALID]) return 0;
{
PaintGraffiti8[playerid] = SetTimerEx("PaintGraffitiObject8",30000,0,"i",playerid);
PaintingGraffiti[playerid] = SetTimerEx("PaintingGraffitiTextMessage",2000,1,"i",playerid);
ShowPlayerMessage(playerid, "Painting Graffiti", 1);
}
}
}
return 0;
}
else if(GetPlayerWeapon(playerid) == 41)
{
if (IsPlayerInRangeOfPoint(playerid, 2.0, 1801.2230, -1108.2810, 23.5881))
{
if(Grafo9 == true)
{
if(!PLAYER_CREW[playerid][player_crew_VALID]) return 0;
{
PaintGraffiti9[playerid] = SetTimerEx("PaintGraffitiObject9",30000,0,"i",playerid);
PaintingGraffiti[playerid] = SetTimerEx("PaintingGraffitiTextMessage",2000,1,"i",playerid);
ShowPlayerMessage(playerid, "Painting Graffiti", 1);
}
}
}
return 0;
}
else if(GetPlayerWeapon(playerid) == 41)
{
if (IsPlayerInRangeOfPoint(playerid, 2.0, 2087.0234, -972.4073, 50.3846))
{
if(Grafo10 == true)
{
if(!PLAYER_CREW[playerid][player_crew_VALID]) return 0;
{
PaintGraffiti10[playerid] = SetTimerEx("PaintGraffitiObject10",30000,0,"i",playerid);
PaintingGraffiti[playerid] = SetTimerEx("PaintingGraffitiTextMessage",2000,1,"i",playerid);
ShowPlayerMessage(playerid, "Painting Graffiti", 1);
}
}
}
return 0;
}
else if(GetPlayerWeapon(playerid) == 41)
{
if (IsPlayerInRangeOfPoint(playerid, 2.0, 1927.2662, -2116.5690, 12.7568))
{
if(Grafo11 == true)
{
if(!PLAYER_CREW[playerid][player_crew_VALID]) return 0;
{
PaintGraffiti11[playerid] = SetTimerEx("PaintGraffitiObject11",30000,0,"i",playerid);
PaintingGraffiti[playerid] = SetTimerEx("PaintingGraffitiTextMessage",2000,1,"i",playerid);
ShowPlayerMessage(playerid, "Painting Graffiti", 1);
}
}
}
return 0;
}
else if(GetPlayerWeapon(playerid) == 41)
{
if (IsPlayerInRangeOfPoint(playerid, 2.0, 1077.9577, -1882.2891, 12.7068))
{
if(Grafo12 == true)
{
if(!PLAYER_CREW[playerid][player_crew_VALID]) return 0;
{
PaintGraffiti12[playerid] = SetTimerEx("PaintGraffitiObject12",30000,0,"i",playerid);
PaintingGraffiti[playerid] = SetTimerEx("PaintingGraffitiTextMessage",2000,1,"i",playerid);
ShowPlayerMessage(playerid, "Painting Graffiti", 1);
}
}
}
return 0;
}
else if(GetPlayerWeapon(playerid) == 41)
{
if (IsPlayerInRangeOfPoint(playerid, 2.0, 980.6154, -1029.6491, 29.4584))
{
if(Grafo13 == true)
{
if(!PLAYER_CREW[playerid][player_crew_VALID]) return 0;
{
PaintGraffiti13[playerid] = SetTimerEx("PaintGraffitiObject13",30000,0,"i",playerid);
PaintingGraffiti[playerid] = SetTimerEx("PaintingGraffitiTextMessage",2000,1,"i",playerid);
ShowPlayerMessage(playerid, "Painting Graffiti", 1);
}
}
}
return 0;
}
else if(GetPlayerWeapon(playerid) == 41)
{
if (IsPlayerInRangeOfPoint(playerid, 2.0, 673.1393, -448.9865, 15.1859))
{
if(Grafo14 == true)
{
if(!PLAYER_CREW[playerid][player_crew_VALID]) return 0;
{
PaintGraffiti14[playerid] = SetTimerEx("PaintGraffitiObject14",30000,0,"i",playerid);
PaintingGraffiti[playerid] = SetTimerEx("PaintingGraffitiTextMessage",2000,1,"i",playerid);
ShowPlayerMessage(playerid, "Painting Graffiti", 1);
}
}
}
return 0;
}
else if(GetPlayerWeapon(playerid) == 41)
{
if (IsPlayerInRangeOfPoint(playerid, 2.0, 513.5759, -1628.2778, 16.0294))
{
if(Grafo15 == true)
{
if(!PLAYER_CREW[playerid][player_crew_VALID]) return 0;
{
PaintGraffiti15[playerid] = SetTimerEx("PaintGraffitiObject15",30000,0,"i",playerid);
PaintingGraffiti[playerid] = SetTimerEx("PaintingGraffitiTextMessage",2000,1,"i",playerid);
ShowPlayerMessage(playerid, "Painting Graffiti", 1);
}
}
}
return 0;
}
else if(GetPlayerWeapon(playerid) == 41)
{
if (IsPlayerInRangeOfPoint(playerid, 2.0, 236.9735, -312.3251, 0.6481))
{
if(Grafo16 == true)
{
if(!PLAYER_CREW[playerid][player_crew_VALID]) return 0;
{
PaintGraffiti16[playerid] = SetTimerEx("PaintGraffitiObject16",30000,0,"i",playerid);
PaintingGraffiti[playerid] = SetTimerEx("PaintingGraffitiTextMessage",2000,1,"i",playerid);
ShowPlayerMessage(playerid, "Painting Graffiti", 1);
}
}
}
return 1;
}
if (RELEASED( KEY_FIRE ))
{
CallLocalFunction("KillTimesofPaintingGraffiti", "i", playerid);
return 1;
}
forward KillTimesofPaintingGraffiti(playerid);
public KillTimesofPaintingGraffiti(playerid)
{
KillTimer(PaintGraffiti0[playerid]);
KillTimer(PaintGraffiti1[playerid]);
KillTimer(PaintGraffiti2[playerid]);
KillTimer(PaintGraffiti3[playerid]);
KillTimer(PaintGraffiti4[playerid]);
KillTimer(PaintGraffiti5[playerid]);
KillTimer(PaintGraffiti6[playerid]);
KillTimer(PaintGraffiti7[playerid]);
KillTimer(PaintGraffiti8[playerid]);
KillTimer(PaintGraffiti9[playerid]);
KillTimer(PaintGraffiti10[playerid]);
KillTimer(PaintGraffiti11[playerid]);
KillTimer(PaintGraffiti12[playerid]);
KillTimer(PaintGraffiti13[playerid]);
KillTimer(PaintGraffiti14[playerid]);
KillTimer(PaintGraffiti15[playerid]);
KillTimer(PaintGraffiti16[playerid]);
KillTimer(PaintingGraffiti[playerid]);
return 1;
}
Why do you keep checking the player's weapon? You can use it as primary check then keep on with your other if statements, and why all these variables, I don't even know why you need all these, I guess one will be enough as you're doing the same action each time, you're using a lot of timers, that can be reduced to one or two. I guess all that is the reason of the amount of time put to execute.
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I told him he needs to re-write it..... I am sure you full heartily agree.
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