forward SAvario(playerid); public SAvario(playerid) { new Float:vidacar; new veiculoid = GetPlayerVehicleID(playerid); GetVehicleHealth(veiculoid, vidacar); if(vidacar <= 300.0) { SetVehicleHealth(veiculoid, 300); new motor, farol, alarme, portas, capo, portamalas, objetivo; GetVehicleParamsEx(veiculoid, motor, farol, alarme, portas, capo, portamalas, objetivo); SetVehicleParamsEx(veiculoid, 0, farol, alarme, portas, capo, portamalas, objetivo); GameTextForPlayer(veiculoid, " ~r~~h~ O motor de seu veiculo foi danificado. ", 5000, 3); } return 0; }
forward SAvario(playerid);
public SAvario(playerid)
{
new Float:vidacar;
new veiculoid = GetPlayerVehicleID(playerid);
GetVehicleHealth(veiculoid, vidacar);
if(vidacar <= 300.0)
{
SetVehicleHealth(veiculoid, 300);
new motor, farol, alarme, portas, capo, portamalas, objetivo;
GetVehicleParamsEx(veiculoid, motor, farol, alarme, portas, capo, portamalas, objetivo);
SetVehicleParamsEx(veiculoid, 0, farol, alarme, portas, capo, portamalas, objetivo);
GameTextForPlayer(playerid, "~r~~h~ O motor de seu veiculo foi danificado.", 5000, 3);
}
return 1;
}
forward UpdatePlayecar(playerid); new bool:Playercar[MAX_PLAYERS]; new PlayerTimerCar[MAX_PLAYERS];
if (Playercar[playerid]) { KillTimer(PlayerTimerCar[playerid]); }
public UpdatePlayercar(playerid) { new playervehicle; if ( (playervehicle = GetPlayerVehicleID(playerid)) != INVALID_VEHICLE_ID) { new string_velo[15]; new lu, alar, por, cap, porma, ob; new carro = GetPlayerVehicleID(playerid); static Float:health; GetVehicleHealth(GetPlayerVehicleID(playerid),health); if(health <= 350) { SendClientMessage(playerid, VERMELHO_COR, "Seu motor estragou"); SetVehicleParamsEx(carro, VEHICLE_PARAMS_OFF, lu, alar, por, cap, porma, ob); HidePlayercar(playerid); Playercar[playerid] = false ; KillTimer(PlayerTimerCar[playerid]); return 0; } } return 1; }
if ( newstate == PLAYER_STATE_DRIVER || newstate == PLAYER_STATE_PASSENGER) { ParouDeFunfar(playerid) ; } else { HidePlayercar(playerid) ; }
stock ParouDeFunfar(playerid) { if ( Playercar[playerid] ) { return 0; } Playercar[playerid] = true ; PlayerTimerCar[playerid] = SetTimerEx("UpdatePlayercar", 100, true, "i", playerid); return 1; } stock HidePlayercar(playerid) { if ( !Playercar[playerid] ) { return 0; } Playercar[playerid] = false ; KillTimer(PlayerTimerCar[playerid]); return 1; }
Tente substituir seu sistema por este
topo gm Код:
forward UpdatePlayecar(playerid); new bool:Playercar[MAX_PLAYERS]; new PlayerTimerCar[MAX_PLAYERS]; Код:
if (Playercar[playerid]) { KillTimer(PlayerTimerCar[playerid]); } Код:
public UpdatePlayercar(playerid) { new playervehicle; if ( (playervehicle = GetPlayerVehicleID(playerid)) != INVALID_VEHICLE_ID) { new string_velo[15]; new lu, alar, por, cap, porma, ob; new carro = GetPlayerVehicleID(playerid); static Float:health; GetVehicleHealth(GetPlayerVehicleID(playerid),health); if(health <= 350) { SendClientMessage(playerid, VERMELHO_COR, "Seu motor estragou"); SetVehicleParamsEx(carro, VEHICLE_PARAMS_OFF, lu, alar, por, cap, porma, ob); HidePlayercar(playerid); Playercar[playerid] = false ; KillTimer(PlayerTimerCar[playerid]); return 0; } } return 1; } Код:
if ( newstate == PLAYER_STATE_DRIVER || newstate == PLAYER_STATE_PASSENGER) { ParouDeFunfar(playerid) ; } else { HidePlayercar(playerid) ; } Код:
stock ParouDeFunfar(playerid) { if ( Playercar[playerid] ) { return 0; } Playercar[playerid] = true ; PlayerTimerCar[playerid] = SetTimerEx("UpdatePlayercar", 100, true, "i", playerid); return 1; } stock HidePlayercar(playerid) { if ( !Playercar[playerid] ) { return 0; } Playercar[playerid] = false ; KillTimer(PlayerTimerCar[playerid]); return 1; } |
F:\Users\krosmo\Desktop\samp GM\gamemodes\SSAML.pwn(287) : warning 235: public function lacks forward declaration (symbol "UpdatePlayercar") F:\Users\krosmo\Desktop\samp GM\gamemodes\SSAML.pwn(293) : warning 204: symbol is assigned a value that is never used: "string_velo" F:\Users\krosmo\Desktop\samp GM\gamemodes\SSAML.pwn(291) : warning 204: symbol is assigned a value that is never used: "playervehicle" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 3 Warnings.
forward UpdatePlayecar(playerid);
forward UpdatePlayercar(playerid); public UpdatePlayercar(playerid) { new playervehicle; if ( (playervehicle = GetPlayerVehicleID(playerid)) != INVALID_VEHICLE_ID) { new lu, alar, por, cap, porma, ob; new carro = GetPlayerVehicleID(playerid); static Float:health; GetVehicleHealth(GetPlayerVehicleID(playerid),health); if(health <= 350) { SendClientMessage(playerid, VERMELHO_COR, "Seu motor estragou"); SetVehicleParamsEx(carro, VEHICLE_PARAMS_OFF, lu, alar, por, cap, porma, ob); HidePlayercar(playerid); Playercar[playerid] = false ; KillTimer(PlayerTimerCar[playerid]); return 0; } } return 1; }
F:\Users\krosmo\Desktop\samp GM\gamemodes\SSAML.pwn(286) : warning 235: public function lacks forward declaration (symbol "UpdatePlayercar") F:\Users\krosmo\Desktop\samp GM\gamemodes\SSAML.pwn(292) : warning 204: symbol is assigned a value that is never used: "string_velo" F:\Users\krosmo\Desktop\samp GM\gamemodes\SSAML.pwn(290) : warning 204: symbol is assigned a value that is never used: "playervehicle" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 3 Warnings.
Estranho eu removi elas do cуdigo nгo eram pra dar warning mais pesquise na sua game mode por : string_velo
se achar algo apague. Se vocк tiver discord passa pra mim que fica mais fбcil de nos comunicarmos. Mesmo com os warnings experimente depois entrar no servidor e testar as funзхes. |