Object Problem - Printable Version
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Object Problem -
PoniStar - 06.02.2019
hi guys so i have this special object:
Код:
PlayerExp[playerid] = CreateObject(1252, GetPVarFloat(playerid,"BXPos")+1, GetPVarFloat(playerid,"BYPos")+1, GetPVarFloat(playerid,"BZPos")-0.8942, 90.000, 0.0000, 0.0000);
it will destroy [explode] after i shoot it , but after a little time it will auto re-create! i want to its not create again what should i do?
Re: Object Problem -
MEGADETHS - 06.02.2019
Just delete the object when you shot it.
https://sampwiki.blast.hk/wiki/DestroyObject
Re: Object Problem -
PoniStar - 06.02.2019
yeah , but how should i detect that the object was explode once!!?
Re: Object Problem -
Lunoxx - 06.02.2019
Show your code please, show how you destroy this object.
Re: Object Problem -
Dayrion - 06.02.2019
Read the message below.
Re: Object Problem -
Beckett - 06.02.2019
Quote:
Originally Posted by Dayrion
You must use a dynamic object (using STREAMER plugin) then you will be able to use: `OnPlayerShootDynamicObject(playerid, weaponid, objectid, Float , Float:y, Float:z)` callback.
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You can detect it with OnPlayerWeaponShot (BULLET_HIT_TYPE_OBJECT), without having to use any external plugin.
Re: Object Problem -
Dayrion - 06.02.2019
Quote:
Originally Posted by DaniceMcHarley
You can detect it with OnPlayerWeaponShot (BULLET_HIT_TYPE_OBJECT), without having to use any external plugin.
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My bad, I removed my message.
I knew there was a callback called like that without using the streamer plugin but I didn't found it. :c