Код:
#include <a_samp>
#include <streamer>
#include <sscanf2>
#include <ColAndreas>
#include <zcmd>
#include <YSI_Coding\y_timers>
new Timer:timer1;
new Grass[MAX_PLAYERS][3];
new Kosilice[5];
new br=0;
new scfmString[250];
#define SCM SendClientMessage
#define SCFM(%1,%2,%3) format(scfmString,sizeof(scfmString),%3), SCM(%1,%2,scfmString)
public OnFilterScriptInit()
{
CA_Init();
for(new i=0;i<sizeof(Kosilice);i++)
{
Kosilice[i] = CreateVehicle(572, 99.2503+(i*4), 77.9267-(i*2), 2.1, 164.1081, 0, 0, -1);
new Text3D:label = Create3DTextLabel("Kosač", 0x00FF00FF, 0, 0, 0, 40, 0, 0);
Attach3DTextLabelToVehicle(label, Kosilice[i], 0.0, 0.0, 1.0);
}
return 1;
}
public OnFilterScriptExit()
{
for(new i=0; i<MAX_OBJECTS; i++)
{
DestroyObject(i);
DestroyVehicle(i);
}
return 1;
}
CMD:as(playerid, params[], help)
{
for(new i=0; i<sizeof(Grass[]); i++)
{
new Float:randx = RandomFloat(109.2241-92.6121)+92.6121;
new Float:randy = RandomFloat(-71.6366-(-57.7923))+57.7923;
new Float:z;
CA_FindZ_For2DCoord(randx, randy, z);
Grass[playerid][i] = CreatePlayerObject(playerid, 802, randx, randy, z+0.2, 0, 0, 0);
}
timer1 = repeat kosacTimer(playerid);
return 1;
}
timer kosacTimer[250](playerid)
{
new Float:x,Float:y,Float:z;
if(br >= sizeof(Grass[]))
{
new rand = 0;
SendClientMessage(playerid, -1,"No grass");
rand = random(50)+26;
GivePlayerMoney(playerid, rand);
SCFM(playerid, 0, "Dobili ste %i $", rand );
br=0;
stop timer1;
}
else
{
for(new i=0; i<sizeof(Grass[]); i++)
{
GetPlayerObjectPos(playerid, Grass[playerid][i], x, y, z);
if(IsPlayerInRangeOfPoint(playerid, 1.2, x, y, z) && Grass[playerid][i] != 0 && KosacVozilo(playerid))
{
DestroyPlayerObject(playerid, Grass[playerid][i]);
Grass[playerid][i] = 0;
br++;
}
}
}
return 1;
}
KosacVozilo(playerid)//provjerava da li je igrac u vozilu kosača trave
{
for(new i=0;i<=sizeof(Kosilice);i++)
{
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
if(GetPlayerVehicleID(playerid) == Kosilice[i])
return 1;
}
return 0;
}