remove chat with Pawn.RakNet - Printable Version
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+--- Thread: remove chat with Pawn.RakNet (
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remove chat with Pawn.RakNet -
Corin - 01.01.2019
Hello, guys, a few months ago I found a post that was supposed to remove the chat using Pawn.RakNet and when I went looking for it today I did not find it but, can someone help me?
Complement: I know nothing about Pawn.RakNet
Re: remove chat with Pawn.RakNet -
Corin - 02.01.2019
Quote:
Originally Posted by ******
You don't need Pawn.RakNet, just return 0 in OnPlayerText.
|
It does not work, only the message sent by the player is not displayed, but SendClientMessage and SendClientMessageToAll are still displayed.
****** I was talking to my friend and he sent me the code I was searching for
Код:
public OnOutcomingRPC(playerid, rpcid, BitStream:bs)
{
if(rpcid == 93)
{
if(IsSpawn[playerid] == 0) // replace with your login variable or function
{
new dMessageLength;
BS_IgnoreBits(bs, 32);
BS_ReadValue(bs,PR_UINT32,dMessageLength);
if(dMessageLength > 1)
return 0;
}
}
return 1;
}