Sound ID - +REP For Helper -
qlia - 24.12.2018
Hi anyone knows this sound ID? link:
https://www.mediafire.com/file/3m597...ndReq.mp3/file (after splash sound)
I know where to find Sounds ID but I did not get it, please just give this sound id not a link to sounds id list -_-
Re: Sound ID - +REP For Helper -
qlia - 25.12.2018
Guys i really need this please help if you can!
Re: Sound ID - +REP For Helper -
iorp - 25.12.2018
Well sorry I do not have any idea for this sound id but you can make a CMD to check all sounds IG, this way you may get it.
Re: Sound ID - +REP For Helper -
DarkMythHunter - 25.12.2018
Well, I guess you better start checking them one by one. That's what I did before when trying to find a sound id, kinda hard, but it'll do.
Re: Sound ID - +REP For Helper -
iorp - 25.12.2018
Quote:
Originally Posted by DarkMythHunter
Well, I guess you better start checking them one by one. That's what I did before when trying to find a sound id, kinda hard, but it'll do.
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well not too hard, just try this way
Код:
CMD:sound(playerid, params[])
{
new sound_id;
if(sscanf(params, "i", sound_id)) return SendClientMessage(playerid, -1, "{F81414}COMMAND: {FFFFFF}/sound <soundid>");
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X,Y,Z);
PlayerPlaySound(playerid, sound_id, X,Y,Z);
return 1;
}
Re: Sound ID - +REP For Helper -
Undef1ned - 25.12.2018
Quote:
Originally Posted by iorp
well not too hard, just try this way
Код:
CMD:sound(playerid, params[])
{
new sound_id;
if(sscanf(params, "i", sound_id)) return SendClientMessage(playerid, -1, "{F81414}COMMAND: {FFFFFF}/sound <soundid>");
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X,Y,Z);
PlayerPlaySound(playerid, sound_id, X,Y,Z);
return 1;
}
|
No need to get the player's position
Re: Sound ID - +REP For Helper -
DarkMythHunter - 25.12.2018
Quote:
Originally Posted by iorp
well not too hard, just try this way
Код:
CMD:sound(playerid, params[])
{
new sound_id;
if(sscanf(params, "i", sound_id)) return SendClientMessage(playerid, -1, "{F81414}COMMAND: {FFFFFF}/sound <soundid>");
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X,Y,Z);
PlayerPlaySound(playerid, sound_id, X,Y,Z);
return 1;
}
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What I meant about it being "hard" is how you need to check them one by one, takes a lot of time, which makes it hard for me.
Re: Sound ID - +REP For Helper -
Jefff - 25.12.2018
Its video game effect i think, go to pastebin and search sounds list with "names" then search 'effect' part from list
Re: Sound ID - +REP For Helper -
qlia - 25.12.2018
Quote:
Originally Posted by Jefff
Its video game effect i think, go to pastebin and search sounds list with "names" then search 'effect' part from list
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thnx a lot man! this was very helpful! i found that!