[GameMode] Base of SA:MP GameMode - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Gamemode Scripts (
https://sampforum.blast.hk/forumdisplay.php?fid=71)
+--- Thread: [GameMode] Base of SA:MP GameMode (
/showthread.php?tid=661997)
Base of SA:MP GameMode -
Filip14 - 21.12.2018
Hi, I provide a stable base for writing GameMode's for the latest version of MySQL (R41-4). It is possible that I will add a few languages in the future.
https://gitlab.com/filip4223/basic-sa-mp-gm
Re: Base of SA:MP GameMode -
SonnyGamer - 21.12.2018
What's use of this gamemode? It's totally empty. You should release finished gamemodes here
Re: Base of SA:MP GameMode -
Filip14 - 21.12.2018
Its only base for writing GameModes - e.g for novice coders.
Topic:
https://gitlab.com/filip4223/basic-s...other_features - link to version with multilingualism and login/register
Re: Base of SA:MP GameMode -
RenanMsV - 17.01.2019
Nice seems very good! And the modules stuff make things easier
Re: Base of SA:MP GameMode -
SkyFlare - 29.01.2019
That is a very sophisticated way of coding and good practice, but youll find it annoying due to opening different files all the time, sugguestion would be to only use this feature when coding new features while bug fixing have the code in a new file, then when all bugs are fixed put it back in the main gm, otherwise tbh its very time consuming, but really clean nonetheless