Vice City Emergency Responders [0.3-DL] -
Infin1ty - 15.12.2018
Vice City Emergency Responders
A SAMP Copchase Gamemode.
(Licensed under GNU GPLv3)
I meant to release this gamemode a while ago but I never got around to it. I discussed open sourcing the project with another one of the devs of this project (who I still have contact with) and he agreed and thought it would be best to do that. I got in contact with another project dev and he agreed to open sourcing the project. The gamemode is mostly functional.
I'm no longer really interested in programming for SAMP as a whole. This project will be provided as-is and support for it will be limited.
Developers:
Quote:
- Bork (me)
- Gravityfalls
- Duco
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Required Dependencies:
Quote:
- MySQL r41-4
- crashdetect
- streamer
- sscanf
- Pawn.CMD
- nativechecker
- strlib
- Redis? (If you wanna use SAMP rediscord. It's all commented anyway and isn't required)
- You should use the latest version of all of these dependencies.
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Known issues and bugs:
Quote:
- Map creation and adding in spawns doesn't occur correctly.
- As a result, spawning into a game doesn't work either.
- DM mode is incomplete (not an issue).
- There are probably more bugs/issues here and there. Open an issue on the GitHub repo and I will add them to the documentation for this gm.
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Extra Credits:
Quote:
- rogercosta93 for his Vice City for SAMP map (https://github.com/rogercosta93/Vice-City-for-SA-MP).
- Sprenner and myself for spending a couple hours fixing some of the mapping bugs.
- Emmet_ for some of the custom functions that he made in his South Central RP script.
- diamondzxd for providing hosting while I wasn't in possession of a VPS (yes, I eventually got one!).
- And any other people who contributed to this project (if you would like your credits please create an issue and I'll add them in).
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GitHub:
Click me!
p.s:
let me re-emphasize something.
This project will be provided as-is and support for it will be limited.
Re: Vice City Emergency Responders [0.3-DL] -
Logic_ - 15.12.2018
Thanks for the release and credits.
Re: Vice City Emergency Responders [0.3-DL] -
N3mesiS - 15.12.2018
images?
Re: Vice City Emergency Responders [0.3-DL] -
Infin1ty - 15.12.2018
Quote:
Originally Posted by N3mesiS
images?
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i think i might have some videos on my you-tube account, Bork.
Re: Vice City Emergency Responders [0.3-DL] -
Infin1ty - 15.12.2018
Quote:
Originally Posted by Logic_
Thanks for the release and credits.
|
my pleasure kind sir
thank for the many contributions
Re: Vice City Emergency Responders [0.3-DL] -
N3mesiS - 15.12.2018
Quote:
Originally Posted by Infin1ty
i think i might have some videos on my you-tube account, Bork.
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url?
Re: Vice City Emergency Responders [0.3-DL] -
Infin1ty - 15.12.2018
Quote:
Originally Posted by N3mesiS
url?
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i gave you the name, you can find it by searching
Re: Vice City Emergency Responders [0.3-DL] -
N3mesiS - 15.12.2018
Search with the name you gave me and nothing appeared to me, can not you send the url?
Re: Vice City Emergency Responders [0.3-DL] -
cuber - 15.12.2018
What about #pragma tabsize sir xDDDDD
Re: Vice City Emergency Responders [0.3-DL] -
DarkMythHunter - 16.12.2018
I'll give it a try.
Re: Vice City Emergency Responders [0.3-DL] -
Puchas - 16.12.2018
Not bad at all.
Re: Vice City Emergency Responders [0.3-DL] -
Infin1ty - 16.12.2018
Quote:
Originally Posted by Puchas
Not bad at all.
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thank you
Re: Vice City Emergency Responders [0.3-DL] -
Logic_ - 16.12.2018
Don't forget to modify the model download link in the script or change it to download from your server.
EDIT: Comment the following code:
PHP код:
new
//fullurl[256+1],
dlfilename[64+1],
foundfilename = 0;
if (type == DOWNLOAD_REQUEST_TEXTURE_FILE)
foundfilename = FindTextureFileNameFromCRC(crc, dlfilename, sizeof dlfilename);
else if (type == DOWNLOAD_REQUEST_MODEL_FILE)
foundfilename = FindModelFileNameFromCRC(crc, dlfilename, sizeof dlfilename);
if (foundfilename) {
//format(fullurl, sizeof fullurl, "%s/%s", MODEL_DOWNLOAD_URL, dlfilename);
RedirectDownload(playerid, sprintf("%s/%s", MODEL_DOWNLOAD_URL, dlfilename));
Log_Write("logs/download_log.txt", "[requesting download] [%s] %s (%d) redirecting download to %s/%s.",
GetTimeEx(),
GetPlayerNameEx(playerid),
playerid,
MODEL_DOWNLOAD_URL,
dlfilename
);
}
Re: Vice City Emergency Responders [0.3-DL] -
Infin1ty - 16.12.2018
Quote:
Originally Posted by Logic_
Don't forget to modify the model download link in the script or change it to download from your server.
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thats what i told some dude but he cant seem to wrap his head around doing that lmao.
if anyone needs support with the script feel free to request assistance from myself or Logic_ (who is gravityfalls fyi).
note: my servers are down, if they weren't it would've been fine for you to download files from it.
Re: Vice City Emergency Responders [0.3-DL] -
MafiaOink - 16.12.2018
Nice release,
gravityfalls n infinity bigge c0der
Re: Vice City Emergency Responders [0.3-DL] -
Infin1ty - 17.12.2018
Quote:
Originally Posted by MafiaOink
Nice release,
gravityfalls n infinity bigge c0der
|
fank u sir
Re: Vice City Emergency Responders [0.3-DL] -
N0FeaR - 17.12.2018
Looks good keep it up!
Re: Vice City Emergency Responders [0.3-DL] -
Infin1ty - 17.12.2018
Quote:
Originally Posted by N0FeaR
Looks good keep it up!
|
thanks dad
Re: Vice City Emergency Responders [0.3-DL] -
SapMan - 18.12.2018
Please, can you publish everything complete with the includes, and the gm without error? When I compile it tells me that it does not find some includes and when I ignore them with "//" it gives me several errors and adventencias. If you are going to release something, release it well and without errors.
Re: Vice City Emergency Responders [0.3-DL] -
SapMan - 18.12.2018
PHP код:
Current directory: C:\Users\PC\Desktop\VCER\gamemodes
C:\Users\PC\Desktop\VCER\pawno\include\YSI\y_scriptinit.inc(305) : warning 201: redefinition of constant/macro (symbol "OnScriptInit")
C:\Users\PC\Desktop\VCER\pawno\include\YSI\y_scriptinit.inc(326) : error 084: state conflict: one of the states is already assigned to another implementation (symbol "_ScriptInit_FixState")
C:\Users\PC\Desktop\VCER\pawno\include\YSI\y_scriptinit.inc(330) : error 084: state conflict: one of the states is already assigned to another implementation (symbol "_ScriptInit_FixState")
C:\Users\PC\Desktop\VCER\pawno\include\YSI\y_debug.inc(379) : error 021: symbol already defined: "ScriptInit_OnScriptInit"
C:\Users\PC\Desktop\VCER\pawno\include\foreach.inc(663) : error 021: symbol already defined: "ScriptInit_OnFilterScriptInit"
C:\Users\PC\Desktop\VCER\pawno\include\foreach.inc(760) : error 021: symbol already defined: "ScriptInit_OnGameModeInit"
vcer.pwn(629) : error 021: symbol already defined: "ScriptInit_OnGameModeExit"
vcer.pwn(694) : error 017: undefined symbol "sprintf"
vcer.pwn(2868) : warning 203: symbol is never used: "GetPlayerPacketLoss"
vcer.pwn(2868) : warning 203: symbol is never used: "PacketLossWarnings"
vcer.pwn(2868) : warning 203: symbol is never used: "g_Redis"
vcer.pwn(2868) : warning 203: symbol is never used: "randomEx"