Problema in skin randoms -
Spawe - 18.11.2018
why not give the skin randoms to each team
How do I give him a random skin when he dies too?
Code:
PHP код:
new Dragons[] = { 4, 6, 14, 32, 44, 195 };
new Templarios[] = { 58, 66, 72, 95, 122, 184 };
new Members[] = { 293, 292, 273, 195, 134, 8 };
//OnGameModeInit
AddPlayerClassEx(DRAGONS, Dragons[random(6)], 318.8639,1121.6978,1083.8828,180.1659, 24,99999, 0,0, 0,0);
AddPlayerClassEx(TEMPLARIO, Templarios[random(6)], 2264.5317,-1209.7946,1049.0234,253.0367, 24,99999, 0,0, 0,0);
AddPlayerClassEx(MEMBERS, Members[random(6)], 2324.6138,-1143.4207,1050.4922,178.6559, 24,99999, 0,0, 0,0);
Re: Problema in skin randoms -
Mencent - 18.11.2018
Hello!
Try this:
PHP код:
//OnGameModeInit
AddPlayerClassEx(DRAGONS, random(Dragons), 318.8639,1121.6978,1083.8828,180.1659, 24,99999, 0,0, 0,0);
AddPlayerClassEx(TEMPLARIO, random(Templarios), 2264.5317,-1209.7946,1049.0234,253.0367, 24,99999, 0,0, 0,0);
AddPlayerClassEx(MEMBERS, random(Members), 2324.6138,-1143.4207,1050.4922,178.6559, 24,99999, 0,0, 0,0);
EDIT: Sorry, it's a mistake!
Re: Problema in skin randoms -
Spawe - 18.11.2018
in the to all lines the error is
PHP код:
error 035: argument type mismatch (argument 1)
Re: Problema in skin randoms -
FedeA - 18.11.2018
How you defined DRAGONS, TEMPLARIOS and MEMBERS? #define?
This worked for me.
Код:
#define DRAGONS 1
#define TEMPLARIO 2
#define MEMBERS 3
new Dragons[] = { 4, 6, 14, 32, 44, 195 };
new Templarios[] = { 58, 66, 72, 95, 122, 184 };
new Members[] = { 293, 292, 273, 195, 134, 8 };
//OnGameModeInit
AddPlayerClassEx(DRAGONS, Dragons[random(6)], 318.8639,1121.6978,1083.8828,180.1659, 24,99999, 0,0, 0,0);
AddPlayerClassEx(TEMPLARIO, Templarios[random(6)], 2264.5317,-1209.7946,1049.0234,253.0367, 24,99999, 0,0, 0,0);
AddPlayerClassEx(MEMBERS, Members[random(6)], 2324.6138,-1143.4207,1050.4922,178.6559, 24,99999, 0,0, 0,0);
Re: Problema in skin randoms -
Spawe - 19.11.2018
If I have it defined like this
PHP код:
#define DRAGONS 6
#define TEMPLARIO 7
#define MEMBERS 8