for(new>) not working - Printable Version
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+--- Thread: for(new>) not working (
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for(new>) not working -
playstores - 02.11.2018
Quote:
for(new id = 0; id < MAX_PLAYERS; id++)
{
if(PlayerInfo[id][GMember] == group && PlayerInfo[id][pLoggedIn]==true)
{
GCount[playerid]+=1;
}
}
MsgEx(playerid,-1,"There are currently %d Group Members Online",GCount[playerid]);
GCount[playerid] = 0;
return 1;
|
Well, I get always "2"
Re: for(new>) not working -
UFF - 02.11.2018
pawn Code:
for(new id = 0; id < MAX_PLAYERS; id++)
{
if(PlayerInfo[id][GMember] == group && PlayerInfo[id][pLoggedIn]==true)
{
GCount[id] ++;
}
}
MsgEx(playerid,-1,"There are currently %d Group Members Online",GCount[playerid]);
GCount[playerid] = 0;
return 1;
try this
Re: for(new>) not working -
playstores - 02.11.2018
still the same & that is not making sense in this case :c
Re: for(new>) not working -
ReD_HunTeR - 02.11.2018
is that a cmd ? try using normal variable
pawn Code:
new GCount = 0;
for(new id = 0, j = GetPlayerPoolSize(); id <= j; id++)
{
if(PlayerInfo[id][pLoggedIn] && PlayerInfo[id][GMember] == group)
{
GCount++; //Using id here was a mistake
}
}
MsgEx(playerid, -1, "There are currently %d Group Members Online", GCount);
return 1;
this should absolutely work fine, if it doesn't the problem occurs from somewhere else, maybe at "group"
Re: for(new>) not working -
playstores - 02.11.2018
works fine with this code +rep