Problem with TextDraw - Printable Version
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+--- Thread: Problem with TextDraw (
/showthread.php?tid=660105)
Problem with TextDraw -
jewking - 25.10.2018
https://imgur.com/gG31Bkp
Why does it duplicate "signal" as GameTextForPlayer
How can i repait it?
pawn Код:
if(SignalStrength(i,ActualStation[i])==0)
{
TextDrawSetString(Text:PhoneTDbox[14][i] ,"~l~|||||");
SetPVarInt(i, "Signal", 0);
if(GetPVarInt(i, "Mobile") != INVALID_MAXPL && GetPVarInt(i, "PhoneState") > 0 && GetPVarInt(i, "Dead") == 0) cmd_hangup(i, "");
}
else if(SignalStrength(i,ActualStation[i])==1)
{
TextDrawSetString(Text:PhoneTDbox[14][i] ,"~r~|~l~||||");
SetPVarInt(i, "Signal", 1);
}
else if(SignalStrength(i,ActualStation[i])==2)
{
TextDrawSetString(Text:PhoneTDbox[14][i] ,"~r~||~l~|||");
SetPVarInt(i, "Signal", 2);
}
else if(SignalStrength(i,ActualStation[i])==3)
{
TextDrawSetString(Text:PhoneTDbox[14][i] ,"~r~|||~l~||");
SetPVarInt(i, "Signal", 3);
}
else if(SignalStrength(i,ActualStation[i])==4)
{
TextDrawSetString(Text:PhoneTDbox[14][i] ,"~r~||||~l~|");
SetPVarInt(i, "Signal", 4);
}
else if(SignalStrength(i,ActualStation[i])==5)
{
TextDrawSetString(Text:PhoneTDbox[14][i] ,"~r~|||||~l~");
SetPVarInt(i, "Signal", 5);
}
Re: Problem with TextDraw -
Ciandlah - 25.10.2018
What do you want to do with gametext? Repair it?? Ummm
Re: Problem with TextDraw -
jewking - 25.10.2018
I mean I don't know why it appears.
Because i didnt call this function.
And i want to remove it.
Re: Problem with TextDraw -
Ciandlah - 25.10.2018
Do you want to have a timer? So that once it is called after like a few secs it closes ? It also should not show up unless you call it. Show the whole signal code
Re: Problem with TextDraw -
jewking - 25.10.2018
It's about ~500 lines.
So I know that I don't call GameText.
As I think I do something wrong with that TD, but I dont know that it is.
Maybe someone faced with a similar.