//#include "../gamemodes/Build.pwn"
download a better compiler with more detailes and powers so compile it with that and see the errors of your code <3
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not quite sure..
but when i compile module 'build', it sends me erros. As i know it means no missing brackets. I use Zeex's pawno. I think that it's a good compiler, isn't it? |
D:\AGAMEMODE\DIVORSE ROLEPLAY\gamemodes\Build.pwn(8) : error 017: undefined symbol "floatsqroot" D:\AGAMEMODE\DIVORSE ROLEPLAY\gamemodes\Build.pwn(8) : warning 213: tag mismatch: expected tag "Float", but found none ("_") D:\AGAMEMODE\DIVORSE ROLEPLAY\gamemodes\Build.pwn(11) : warning 235: public function lacks forward declaration (symbol "OnDialogResponse") D:\AGAMEMODE\DIVORSE ROLEPLAY\gamemodes\Build.pwn(14) : error 017: undefined symbol "MAX_PLAYER_NAME" D:\AGAMEMODE\DIVORSE ROLEPLAY\gamemodes\Build.pwn(14) : error 009: invalid array size (negative, zero or out of bounds) D:\AGAMEMODE\DIVORSE ROLEPLAY\gamemodes\Build.pwn(14) : error 036: empty statement D:\AGAMEMODE\DIVORSE ROLEPLAY\gamemodes\Build.pwn(14) : fatal error 107: too many error messages on one line Compilation aborted. Pawn compiler 3.10.8 Copyright © 1997-2006, ITB CompuPhase 5 Errors.
../gamemodes/Plugins/PData.pwn(69) : error 017: undefined symbol "PlayerName" ../gamemodes/Plugins/PData.pwn(104) : error 017: undefined symbol "PlayerName" ../gamemodes/Plugins/PData.pwn(110) : error 017: undefined symbol "PlayerName" ../gamemodes/Plugins/PData.pwn(119) : error 017: undefined symbol "PlayerName" ../gamemodes/Plugins/Gates.pwn(75) : error 017: undefined symbol "PlaySoundInArea" ../gamemodes/Plugins/Gates.pwn(87) : error 017: undefined symbol "PlaySoundInArea" ../gamemodes/Plugins/Gates.pwn(96) : error 017: undefined symbol "strmatch" ../gamemodes/Plugins/Gates.pwn(101) : error 017: undefined symbol "PlaySoundInArea" ../gamemodes/Plugins/Gates.pwn(115) : error 017: undefined symbol "error" ../gamemodes/Plugins/Gates.pwn(133) : error 017: undefined symbol "IsValidObjID" ../gamemodes/Plugins/Gates.pwn(133) : error 017: undefined symbol "error" ../gamemodes/Plugins/Gates.pwn(150) : error 017: undefined symbol "error" ../gamemodes/Plugins/Gates.pwn(160) : error 017: undefined symbol "error" ../gamemodes/Plugins/Gates.pwn(200) : error 017: undefined symbol "error" ../gamemodes/Plugins/Gates.pwn(207) : error 017: undefined symbol "error" ../gamemodes/Plugins/Gates.pwn(221) : error 017: undefined symbol "error" ../gamemodes/Plugins/Gates.pwn(228) : error 017: undefined symbol "error" ../gamemodes/Plugins/Gates.pwn(242) : error 017: undefined symbol "error" ../gamemodes/Plugins/Gates.pwn(249) : error 017: undefined symbol "IsValidSound" ../gamemodes/Plugins/Gates.pwn(249) : error 017: undefined symbol "error" ../gamemodes/Plugins/Gates.pwn(263) : error 017: undefined symbol "error" ../gamemodes/Plugins/Gates.pwn(270) : error 017: undefined symbol "IsValidSound" ../gamemodes/Plugins/Gates.pwn(270) : error 017: undefined symbol "error" ../gamemodes/Plugins/Payphones.pwn(32) : error 017: undefined symbol "error" ../gamemodes/Plugins/Payphones.pwn(33) : error 017: undefined symbol "error" ../gamemodes/Plugins/Payphones.pwn(34) : error 017: undefined symbol "error" Compilation aborted. Pawn compiler 3.10.8 Copyright © 1997-2006, ITB CompuPhase 26 Errors.
(not responding)
Remove the screens and copy/paste errors in [CODE] balise, please.
And yes, errors matters. |
it doesn't matter, problems like ' unknown function "tipityx" ', that located in ""../gamemodes/Build.pwn"", that i disabled.
My problem is "not responding" (by pawno) |