cvctd4 = TextDrawCreate(10.0, 434.5, "Achieve DeathMatch Community [V0.2]"); TextDrawLetterSize(cvctd4, 0.400000, 1.600000); TextDrawUseBox(cvctd4, true); TextDrawFont(cvctd4,1); TextDrawColor(cvctd4,0x46BBAA00); TextDrawBoxColor(cvctd4, 3); TextDrawBackgroundColor(cvctd4, 126); TextDrawUseBox(cvctd4, true); |
if(!strcmp(cmdtext, "/Training", true)) { TextDrawHideForPlayer(playerid,cvctd4[playerid]); TextDrawShowForPlayer(playerid,Training[playerid]); } |
if(!strcmp(cmdtext, "/LeaveTraining", true)) { TextDrawShowForPlayer(playerid,cvctd4[playerid]); TextDrawHideForPlayer(playerid,Training[playerid]); } |
//put this at the top of the script new PlayerText:cvctd47MAX_PLAYERS]; //now put the gain codes by exporting under on player connect(td creates) //Then put your code under onplayer command text f(!strcmp(cmdtext, "/Training", true)) { PlayerTextDrawHide(playerid,cvctd4[playerid]); PlayerTextDrawShow(playerid,Training[playerid]); } if(!strcmp(cmdtext, "/LeaveTraining", true)) { PlayerTextDrawShow(playerid,cvctd4[playerid]); PlayerTextDrawHide(playerid,Training[playerid]); } //Now it will work
Your codes will give compile errors, first goto your td editor again and make your cvctd4 td as player textdraw(currently your td is a public one which means changes of it(show,hide) will affect for everyone not only for the relevent player [there will be a button called PUBLIC to PER PALYER in your td editor simply click that and export]) also make your training td as a player td
Now follow this Код:
//put this at the top of the script new PlayerText:cvctd47MAX_PLAYERS]; //now put the gain codes by exporting under on player connect(td creates) //Then put your code under onplayer command text f(!strcmp(cmdtext, "/Training", true)) { TextDrawHideForPlayer(playerid,cvctd4[playerid]); TextDrawShowForPlayer(playerid,Training[playerid]); } if(!strcmp(cmdtext, "/LeaveTraining", true)) { TextDrawShowForPlayer(playerid,cvctd4[playerid]); TextDrawHideForPlayer(playerid,Training[playerid]); } //Now it will work + REP me if it was helpful |
Your codes will give compile errors, first goto your td editor again and make your cvctd4 td as player textdraw(currently your td is a public one which means changes of it(show,hide) will affect for everyone not only for the relevent player [there will be a button called PUBLIC to PER PALYER in your td editor simply click that and export]) also make your training td as a player td
Now follow this Код:
//put this at the top of the script new PlayerText:cvctd47MAX_PLAYERS]; //now put the gain codes by exporting under on player connect(td creates) //Then put your code under onplayer command text f(!strcmp(cmdtext, "/Training", true)) { TextDrawHideForPlayer(playerid,cvctd4[playerid]); TextDrawShowForPlayer(playerid,Training[playerid]); } if(!strcmp(cmdtext, "/LeaveTraining", true)) { TextDrawShowForPlayer(playerid,cvctd4[playerid]); TextDrawHideForPlayer(playerid,Training[playerid]); } //Now it will work + REP me if it was helpful |
"TextDrawShowForPlayer" and "TextDrawHideForPlayer" for a "Player Text"?
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TextDrawShowForPlayer
TextDrawHideForPlayer
PlayerTextDrawShow
PlayerTextDrawHide
For Text:
PHP код:
PHP код:
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Your codes will give compile errors, first goto your td editor again and make your cvctd4 td as player textdraw(currently your td is a public one which means changes of it(show,hide) will affect for everyone not only for the relevent player [there will be a button called PUBLIC to PER PALYER in your td editor simply click that and export]) also make your training td as a player td Now follow this Код:
//put this at the top of the script new PlayerText:cvctd47MAX_PLAYERS]; //now put the gain codes by exporting under on player connect(td creates) //Then put your code under onplayer command text f(!strcmp(cmdtext, "/Training", true)) { PlayerTextDrawHide(playerid,cvctd4[playerid]); PlayerTextDrawShow(playerid,Training[playerid]); } if(!strcmp(cmdtext, "/LeaveTraining", true)) { PlayerTextDrawShow(playerid,cvctd4[playerid]); PlayerTextDrawHide(playerid,Training[playerid]); } //Now it will work + REP me if it was helpful |