[help] Car - Printable Version
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+---- Thread: [help] Car (
/showthread.php?tid=65827)
[help] Car -
tony_fitto - 16.02.2009
Hey i have some question i have an old rpg mod its noot good now i have build my huge GF/RP mod with help form here and ahtere place long time ago but now i have one question when i take a car in my GF the engine in the car start as always but when i exit the car the engine on the car turns off, but if i go to my old rpg mod and take a car the engine starts as always agen and i exit the car the engine is still on it will never turns off its no [FS] engine script i meen the orginal engine on the cars.
i wanna know if i can take that away i dont know what it is i need some help plzz.
why i want the engine still on its because the car lights is on if its night then i can see if the car is on or has been used help plzz
Re: [help] Car -
whooper - 16.02.2009
what do you mean? like turn the real engine on and off and headlights?
Re: [help] Car -
Nimphious - 16.02.2009
check your old rpg mod and go down to,
pawn Код:
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
And tell me what is there.
Re: [help] Car -
tony_fitto - 16.02.2009
Quote:
Originally Posted by TeddyBear
check your old rpg mod and go down to,
pawn Код:
public OnPlayerExitVehicle(playerid, vehicleid) { return 1; }
And tell me what is there.
|
there is nothing i can say it that but here it is
Код:
public OnPlayerExitVehicle(playerid, vehicleid)
{
if (GetPlayerState(playerid) == 1)
{
return 1;
}
if(gGas[playerid] == 1)
{
GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~Left car", 500, 3);
}
return 1;
}
Re: [help] Car -
Nimphious - 16.02.2009
ok,
what does
do?
Re: [help] Car -
tony_fitto - 16.02.2009
Quote:
Originally Posted by TeddyBear
|
thats the fuel system
Re: [help] Car -
tony_fitto - 17.02.2009
^^