error 017: undefined symbol "Vehicle@YSII_Ag" - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: error 017: undefined symbol "Vehicle@YSII_Ag" (
/showthread.php?tid=657915)
error 017: undefined symbol "Vehicle@YSII_Ag" -
OfekEfron - 17.08.2018
error 017: undefined symbol "Vehicle@YSII_Ag"
error 017: undefined symbol "Vehicle@YSII_Ag"
GetVehicleLinkedID(id)
{
foreach(new i: Vehicle)
{
if(VehicleInfo[i][vID] == id)
{
return i;
}
}
return INVALID_VEHICLE_ID;
}
what i need to do to fix it?
Re: error 017: undefined symbol "Vehicle@YSII_Ag" -
KinderClans - 17.08.2018
You need y_iterate/foreach include.
Re: error 017: undefined symbol "Vehicle@YSII_Ag" -
OfekEfron - 17.08.2018
Quote:
Originally Posted by KinderClans
You need y_iterate/foreach include.
|
#include <foreach>
isnt good?
Re: error 017: undefined symbol "Vehicle@YSII_Ag" -
KinderClans - 17.08.2018
As i know, you need also y_iterate.
Re: error 017: undefined symbol "Vehicle@YSII_Ag" -
OfekEfron - 17.08.2018
Quote:
Originally Posted by KinderClans
As i know, you need also y_iterate.
|
#include <y_iterate>
added this and its giving me the same error
Re: error 017: undefined symbol "Vehicle@YSII_Ag" -
KinderClans - 17.08.2018
#include <YSI\y_iterate>
Download whole YSI include pack and put this ^
Re: error 017: undefined symbol "Vehicle@YSII_Ag" -
GaMiX - 17.08.2018
you guys are very fast xd
Re: error 017: undefined symbol "Vehicle@YSII_Ag" -
OfekEfron - 17.08.2018
Quote:
Originally Posted by KinderClans
#include <YSI\y_iterate>
Download whole YSI include pack and put this ^
|
still the same
Re: error 017: undefined symbol "Vehicle@YSII_Ag" -
Unkovic - 17.08.2018
Quote:
Originally Posted by KinderClans
#include <YSI\y_iterate>
Download whole YSI include pack and put this ^
|
First, Open the y_iterate and foreach and see difference xD
Also, I THINK that you cant foreach vehicles as players.
If you create ServerVehicles Iterators you can do that.