CMD:placegate( playerid, params[] )
{
if(PlayerInfo[playerid][Level] >= 4)
if( isnull( params) )
return SendClientMessage( playerid, -1, "Syntax: /placegate [password]" );
if( !strval( params ) )
return SendClientMessage( playerid, -1, "You need to input numbers." );
if( IsPlayerInAnyVehicle( playerid ) )
return SendClientMessage( playerid, -1, "You need to exit your vehicle." );
new Float:pPos[4];
GetPlayerPos( playerid, pPos[0], pPos[1], pPos[2] );
GetPlayerFacingAngle( playerid, pPos[3] );
CreateGate( playerid, strval( params ), pPos[0], pPos[1], pPos[2], pPos[3] );
SendClientMessage( playerid, -1, "You succesfully created a movable gate. Use /gopen or /gclose." );
return 1;
}
if(PlayerInfo[playerid][Level] >=4)
{
Whole cmd code inside here..
}
else SendClientMessage(playerid,color,"You're not admin.");
|
Код:
if(PlayerInfo[playerid][Level] >=4)
{
Whole cmd code inside here..
}
else SendClientMessage(playerid,color,"You're not admin.");
|
lacegate( playerid, params[] )
Pos[4];
: warning 209: function "cmd_placegate" should return a value
CMD:placegate( playerid, params[] )
{
if(PlayerInfo[playerid][Level] >= 4)
{
if( isnull( params) )
return SendClientMessage( playerid, -1, "Syntax: /placegate [password]" );
if( !strval( params ) )
return SendClientMessage( playerid, -1, "You need to input numbers." );
if( IsPlayerInAnyVehicle( playerid ) )
return SendClientMessage( playerid, -1, "You need to exit your vehicle." );
new Float:pPos[4];
GetPlayerPos( playerid, pPos[0], pPos[1], pPos[2] );
GetPlayerFacingAngle( playerid, pPos[3] );
CreateGate( playerid, strval( params ), pPos[0], pPos[1], pPos[2], pPos[3] );
SendClientMessage( playerid, -1, "You succesfully created a movable gate. Use /gopen or /gclose." );
}
return 1;
}
CMD:placegate(playerid, params[])
{
if(PlayerInfo[playerid][Level] >= 4) return SendClientMessage(playerid, -1, "You are not admin");
if(isnull(params)) return SendClientMessage(playerid, -1, "Syntax: /placegate [password]");
if(!strval(params)) return SendClientMessage(playerid, -1, "You need to input numbers.");
if(IsPlayerInAnyVehicle(playerid )) return SendClientMessage(playerid, -1, "You need to exit your vehicle.");
new Float:pPos[4];
GetPlayerPos(playerid, pPos[0], pPos[1], pPos[2]);
GetPlayerFacingAngle(playerid, pPos[3]);
CreateGate(playerid, strval(params), pPos[0], pPos[1], pPos[2], pPos[3]);
SendClientMessage(playerid, -1, "You succesfully created a movable gate. Use /gopen or /gclose.");
return 1;
}
if(PlayerInfo[playerid][Level] >= 4) return SendClientMessage(playerid, -1, "You are not admin");
CMD:placegate( playerid, params[] )
{
if(PlayerInfo[playerid][Level] < 4) return SendClientMessage(playerid, -1, "You are not authorized to use this command");
if( isnull( params) )
return SendClientMessage( playerid, -1, "Syntax: /placegate [password]" );
if( !strval( params ) )
return SendClientMessage( playerid, -1, "You need to input numbers." );
if( IsPlayerInAnyVehicle( playerid ) )
return SendClientMessage( playerid, -1, "You need to exit your vehicle." );
new Float:pPos[4];
GetPlayerPos( playerid, pPos[0], pPos[1], pPos[2] );
GetPlayerFacingAngle( playerid, pPos[3] );
CreateGate( playerid, strval( params ), pPos[0], pPos[1], pPos[2], pPos[3] );
SendClientMessage( playerid, -1, "You succesfully created a movable gate. Use /gopen or /gclose." );
return 1;
}