question mark object in server, kdff or 3ds max is normal object - Printable Version
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question mark object in server, kdff or 3ds max is normal object -
Knapek14 - 11.08.2018
hi, i have a problem, just if i add models to server folder "models" and i describe it in "artconfig.txt", and i run a server and connected with him, if i create a object "-1234" , shows me a question mark. It's a same object extracted from gta3.img only without door and windows. What's wrong?
AddSimpleModel(-1,16781, -1234, "12345.dff", "12345.txd");
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Re: question mark object in server, kdff or 3ds max is normal object -
Knapek14 - 13.08.2018
https://mega.nz/#!C89HWBQQ!j5bNgoZfu...QgMF6JYSXOiXb0 add download to this object.
someone help?
Re: question mark object in server, kdff or 3ds max is normal object -
Alexis17 - 16.08.2018
Quote:
Originally Posted by Knapek14
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Brother, your models is ID -1234
It starts from -2000
If it helps you, give me rep!
Re: question mark object in server, kdff or 3ds max is normal object -
Kasis - 17.08.2018
Quote:
Originally Posted by Alexis17
Brother, your models is ID -1234
It starts from -2000
If it helps you, give me rep!
|
Not really, it starts from -1000
Anyways @Knapek14, I fixed your object. Now it works in game and has collisions.
Check attachments for download.
Re: question mark object in server, kdff or 3ds max is normal object -
Knapek14 - 18.08.2018
Quote:
Originally Posted by Kasis
Not really, it starts from -1000
Anyways @Knapek14, I fixed your object. Now it works in game and has collisions.
Check attachments for download.
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O man, really thank you. How did you do that?