// skaTim [>- Name on/off #include <a_samp> //==================== #define COLOR_ORANGE 0xFF9900AA //==================== public OnPlayerCommandText(playerid, cmdtext[]) { if(strcmp(cmdtext, "/namesoff", true) == 0) { for(new a=0; a<MAX_PLAYERS; a++) { ShowPlayerNameTagForPlayer(playerid, a, false); } SendClientMessage(playerid, COLOR_ORANGE, "You have sucessfully turned Name off. Type /nameson To Turn Them Back On!"); return 1; } if(strcmp(cmdtext, "/nameson", true) == 0) { for(new a=0; a<MAX_PLAYERS; a++) { ShowPlayerNameTagForPlayer(playerid, a, true); } SendClientMessage(playerid, COLOR_ORANGE, "You have sucessfully turned Name on!"); return 1; } |
D:\Scripts!\skaTim Mafia Role-Play\nameoff.pwn(27) : error 030: compound statement not closed at the end of file (started at line 8) Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error.
// skaTim [>- Name on/off
#include <a_samp>
//====================
#define COLOR_ORANGE 0xFF9900AA
//====================
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext, "/namesoff", true) == 0)
{
for(new a=0; a<MAX_PLAYERS; a++)
{
ShowPlayerNameTagForPlayer(playerid, a, false);
}
SendClientMessage(playerid, COLOR_ORANGE, "You have sucessfully turned Name off. Type /nameson To Turn Them Back On!");
return 1;
}
if(strcmp(cmdtext, "/nameson", true) == 0)
{
for(new a=0; a<MAX_PLAYERS; a++)
{
ShowPlayerNameTagForPlayer(playerid, a, true);
}
SendClientMessage(playerid, COLOR_ORANGE, "You have sucessfully turned Name on!");
return 1;
}
return 1;
}