new Float:health; new string[128]; GetPlayerHealth(i,health); SetPlayerHealth(i, health-1); if(GetPVarInt(i, "EMSAttempt") == -1) { if(GetPlayerAnimationIndex(i) != 746) ClearAnimations(i), ApplyAnimation(i, "WUZI", "CS_Dead_Guy", 4.0, 0, 1, 1, 1, 0, 1); if(!GetPVarType(i, "StreamPrep") && !IsPlayerInRangeOfPoint(i, 3.0, GetPVarFloat(i,"MedicX"), GetPVarFloat(i,"MedicY"), GetPVarFloat(i,"MedicZ")) && !GetPVarInt(i, "OnStretcher")) { SendClientMessageEx(i, COLOR_WHITE, "Ban da bi bat tinh, ban se duoc dua ve benh vien de dieu tri."); KillEMSQueue(i); SpawnPlayer(i); } format(string, sizeof(string), "(( Ban dang bi thuong, /damages %d de biet them thong tin. ))"); SetPlayerChatBubble(i,string,COLOR_LIGHTRED,50.0,1 0000); GameTextForPlayer(i, "~r~BAN DANG BI THUONG", 5000, 3); ApplyAnimation(i, "WUZI", "CS_Dead_Guy", 4.0, 0, 1, 1, 1, 0, 1); } |
format(string, sizeof(string), "(( Ban dang bi thuong, /damages %d de biet them thong tin. ))");
format(string, sizeof(string), "(( Ban dang bi thuong, /damages %d de biet them thong tin. ))", i);