Pawno.exe crash when entering new ex = ex - Printable Version
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+--- Thread: Pawno.exe crash when entering new ex = ex (
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Pawno.exe crash when entering new ex = ex -
FenilX - 30.06.2018
Hello guys i get my pawno crashed
im new to scripting
im adding a menu so i have to instert a new line idk whats its name
i tryd droping to other folders like gamemodeinit .ect
i have also get crash on few other scripts too when entering
new something = something(
#include <a_samp>
#include <core>
#include <float>
#include "../include/gl_common.inc"
#include "../include/gl_spawns.inc"
#include <sscanf2>
#include <zcmd>
#include <YSI\y_ini>
#include <TimeStampToDate>
//#include <crashdetect>
#include <mSelection>
new total_vehicles_from_files=0;
//Here
new Menu:CurrentMenu = GetPlayerMenu(playerid); //Codes i get as undenifyd symbol playerid
new Menu:Wheels; //Code i get Crash
Re: Pawno.exe crash when entering new ex = ex -
FenilX - 02.07.2018
Quote:
Originally Posted by ******
You can't have function calls outside other functions - you need to put that inside a callback or something.
|
if i put it in a call back
it cant be used for other callbacks how can that be fixed ?