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one Question anti weaps - Printable Version

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one Question anti weaps - nbx2000 - 23.06.2018

How do I create an anti weakening effect that there is no effect of my death fs mach qe use minigun and rpg? have some


Re: one Question anti weaps - Sew_Sumi - 23.06.2018

So you want the minigun and the RPG to do no damage? Is that what you mean?


Re: one Question anti weaps - nbx2000 - 23.06.2018

Quote:
Originally Posted by Sew_Sumi
Посмотреть сообщение
So you want the minigun and the RPG to do no damage? Is that what you mean?
I want only the possibility of taking mingames DM THE MINIGUN AND RPG I LOOK FOR AN ANTI WEAPS HACK CASH AGAINST THOSE TWO WEAPONS


Re: one Question anti weaps - Sew_Sumi - 23.06.2018

If it's a good anti-cheat, it should have an option to allow someone to have the gun that is monitored. You'll have to look at what the Anti-cheat is capable of, or modify it to allow for you to put this in.

You're looking for an exemption to allow the usage of the guns that are monitored.

What is the Anti-cheat you are using?


Re: one Question anti weaps - GTLS - 24.06.2018

Under OnPlayerUpdate,

PHP код:
new Gun GetPlayerWeapon(playerid);
if(
Gun == 35/*RPG*/ || Gun == 36 /*Heatseaker*/ || Gun == 38 /*Minigun*/ && CHECK HERE IF PLAYER IS NOT IN EVENT)
{
     
//if hes hacking.
      
printf("ID %d Hacking %d",playerid,Gun); //make changes here.

Note: This aint the efficient code. You should look at the Anti Weapon Hack tutorials if you want to make a good one. RogueDriffter has some good points.