one Question anti weaps - Printable Version
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one Question anti weaps -
nbx2000 - 23.06.2018
How do I create an anti weakening effect that there is no effect of my death fs mach qe use minigun and rpg? have some
Re: one Question anti weaps -
Sew_Sumi - 23.06.2018
So you want the minigun and the RPG to do no damage? Is that what you mean?
Re: one Question anti weaps -
nbx2000 - 23.06.2018
Quote:
Originally Posted by Sew_Sumi
So you want the minigun and the RPG to do no damage? Is that what you mean?
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I want only the possibility of taking mingames DM THE MINIGUN AND RPG I LOOK FOR AN ANTI WEAPS HACK CASH AGAINST THOSE TWO WEAPONS
Re: one Question anti weaps -
Sew_Sumi - 23.06.2018
If it's a good anti-cheat, it should have an option to allow someone to have the gun that is monitored. You'll have to look at what the Anti-cheat is capable of, or modify it to allow for you to put this in.
You're looking for an exemption to allow the usage of the guns that are monitored.
What is the Anti-cheat you are using?
Re: one Question anti weaps -
GTLS - 24.06.2018
Under OnPlayerUpdate,
PHP код:
new Gun = GetPlayerWeapon(playerid);
if(Gun == 35/*RPG*/ || Gun == 36 /*Heatseaker*/ || Gun == 38 /*Minigun*/ && CHECK HERE IF PLAYER IS NOT IN EVENT)
{
//if hes hacking.
printf("ID %d Hacking %d",playerid,Gun); //make changes here.
}
Note: This aint the efficient code. You should look at the Anti Weapon Hack tutorials if you want to make a good one. RogueDriffter has some good points.