gamemodes\a.pwn(801) : warning 213: tag mismatch gamemodes\a.pwn(802) : warning 213: tag mismatch gamemodes\a.pwn(803) : warning 213: tag mismatch gamemodes\a.pwn(804) : warning 213: tag mismatch gamemodes\a.pwn(805) : warning 213: tag mismatch gamemodes\a.pwn(33940) : warning 213: tag mismatch gamemodes\a.pwn(33941) : warning 213: tag mismatch gamemodes\a.pwn(33942) : warning 213: tag mismatch gamemodes\a.pwn(33943) : warning 213: tag mismatch gamemodes\a.pwn(33944) : warning 213: tag mismatch gamemodes\a.pwn(33946) : warning 213: tag mismatch gamemodes\a.pwn(33947) : warning 213: tag mismatch gamemodes\a.pwn(33948) : warning 213: tag mismatch gamemodes\a.pwn(33949) : warning 213: tag mismatch gamemodes\a.pwn(33950) : warning 213: tag mismatch gamemodes\a.pwn(33952) : warning 213: tag mismatch gamemodes\a.pwn(33953) : warning 213: tag mismatch gamemodes\a.pwn(33954) : warning 213: tag mismatch gamemodes\a.pwn(33955) : warning 213: tag mismatch gamemodes\a.pwn(33956) : warning 213: tag mismatch gamemodes\a.pwn(33958) : warning 213: tag mismatch gamemodes\a.pwn(33958) : warning 213: tag mismatch gamemodes\a.pwn(33959) : warning 213: tag mismatch gamemodes\a.pwn(33960) : warning 213: tag mismatch gamemodes\a.pwn(33961) : warning 213: tag mismatch gamemodes\a.pwn(33962) : warning 213: tag mismatch gamemodes\a.pwn(33962) : warning 213: tag mismatch gamemodes\a.pwn(102355) : warning 213: tag mismatch gamemodes\a.pwn(102356) : warning 213: tag mismatch gamemodes\a.pwn(102357) : warning 213: tag mismatch gamemodes\a.pwn(102372) : warning 213: tag mismatch gamemodes\a.pwn(102373) : warning 213: tag mismatch gamemodes\a.pwn(102374) : warning 213: tag mismatch gamemodes\a.pwn(103995) : warning 213: tag mismatch gamemodes\a.pwn(103996) : warning 213: tag mismatch gamemodes\a.pwn(103997) : warning 213: tag mismatch gamemodes\a.pwn(104027) : warning 213: tag mismatch gamemodes\a.pwn(104028) : warning 213: tag mismatch gamemodes\a.pwn(104029) : warning 213: tag mismatch gamemodes\a.pwn(104030) : warning 213: tag mismatch gamemodes\a.pwn(104031) : warning 213: tag mismatch gamemodes\a.pwn(104033) : warning 213: tag mismatch gamemodes\a.pwn(104034) : warning 213: tag mismatch gamemodes\a.pwn(104035) : warning 213: tag mismatch gamemodes\a.pwn(104036) : warning 213: tag mismatch gamemodes\a.pwn(104036) : warning 213: tag mismatch gamemodes\a.pwn(104037) : warning 213: tag mismatch gamemodes\a.pwn(104039) : warning 213: tag mismatch gamemodes\a.pwn(104040) : warning 213: tag mismatch gamemodes\a.pwn(104041) : warning 213: tag mismatch
(LINE: 801)new PlayerBar:armourbar[MAX_PLAYERS] = {INVALID_BAR_ID, ...};
(LINE: 802)new PlayerBar:healbar[MAX_PLAYERS] = {INVALID_BAR_ID, ...};
(LINE: 803)new PlayerBar:hbar[MAX_PLAYERS] = {INVALID_BAR_ID, ...};
(LINE: 804)new PlayerBar:bbar[MAX_PLAYERS] = {INVALID_BAR_ID, ...};
(LINE: 805)new PlayerBar:ebar[MAX_PLAYERS] = {INVALID_BAR_ID, ...};
(LINE: 33940)healbar[playerid] = CreateProgressBar(549.0, 353.7, 54.0, 12.0, -16777045, 100.0);
(LINE: 33941)armourbar[playerid] = CreateProgressBar(549.0, 368.3, 54.0, 12.0, -1, 100.0);
(LINE: 33942)hbar[playerid] = CreateProgressBar(549.5, 395.2, 54.0, 12.0, 16711766, 100.0);
(LINE: 33943)bbar[playerid] = CreateProgressBar(549.5, 413.7, 54.0, 12.0, 16711766, 100.0);
(LINE: 33944)ebar[playerid] = CreateProgressBar(549.5, 431.6, 54.0, 12.0, 16711766, 100.0);
(LINE: 33946)SetProgressBarValue(armourbar[playerid], armour);
(LINE: 33947)SetProgressBarValue(hbar[playerid], PlayerInfo[playerid][pHunger]);
(LINE: 33948)SetProgressBarValue(ebar[playerid], PlayerInfo[playerid][pEnergy]);
(LINE: 33949)SetProgressBarValue(bbar[playerid], PlayerInfo[playerid][pBladder]);
(LINE: 33950)SetProgressBarValue(healbar[playerid], health);
(LINE: 33952)ShowProgressBarForPlayer(playerid, healbar[playerid]);
(LINE: 33953)ShowProgressBarForPlayer(playerid, armourbar[playerid]);
(LINE: 33954)ShowProgressBarForPlayer(playerid, ebar[playerid]);
(LINE: 33955)ShowProgressBarForPlayer(playerid, hbar[playerid]);
(LINE: 33956)ShowProgressBarForPlayer(playerid, bbar[playerid]);
(LINE: 33958)UpdateProgressBar(armourbar[playerid], armour);
(LINE: 33959)UpdateProgressBar(hbar[playerid], PlayerInfo[playerid][pHunger]);
(LINE: 33960)UpdateProgressBar(ebar[playerid], PlayerInfo[playerid][pEnergy]);
(LINE: 33961)UpdateProgressBar(bbar[playerid], PlayerInfo[playerid][pBladder]);
(LINE: 33962)UpdateProgressBar(healbar[playerid], health);
(LINE: 102355)SetProgressBarValue(ebar[i], PlayerInfo[i][pEnergy]);
(LINE: 102356)UpdateProgressBar(ebar[i], PlayerInfo[i][pEnergy]);
(LINE: 102357)ShowProgressBarForPlayer(i, ebar[i]);
(LINE: 102372)SetProgressBarValue(bbar[i], PlayerInfo[i][pBladder]);
(LINE: 102373)UpdateProgressBar(bbar[i], PlayerInfo[i][pBladder]);
(LINE: 102374)ShowProgressBarForPlayer(i, bbar[i]);
(LINE: 103995)SetProgressBarValue(hbar[i], PlayerInfo[i][pHunger]);
(LINE: 103996)UpdateProgressBar(hbar[i], PlayerInfo[i][pHunger]);
(LINE: 103997)ShowProgressBarForPlayer(i, hbar[i]);
(LINE: 104027)SetProgressBarValue(ebar[i], PlayerInfo[i][pEnergy]);
(LINE: 104028)SetProgressBarValue(bbar[i], PlayerInfo[i][pBladder]);
(LINE: 104029)SetProgressBarValue(hbar[i], PlayerInfo[i][pHunger]);
(LINE: 104030)SetProgressBarValue(healbar[i], health);
(LINE: 104031)SetProgressBarValue(armourbar[i], armour);
(LINE: 104033)UpdateProgressBar(ebar[i], PlayerInfo[i][pEnergy]);
(LINE: 104034)UpdateProgressBar(bbar[i], PlayerInfo[i][pBladder]);
(LINE: 104035)UpdateProgressBar(hbar[i], PlayerInfo[i][pHunger]);
(LINE: 104036)UpdateProgressBar(armourbar[i], armour);
(LINE: 104037)UpdateProgressBar(healbar[i], health);
(LINE: 104039)ShowProgressBarForPlayer(i, ebar[i]);
(LINE: 104040)ShowProgressBarForPlayer(i, bbar[i]);
(LINE: 104041)ShowProgressBarForPlayer(i, hbar[i]);
PlayerBar: tag -> CreatePlayerProgressBar
Bar: tag -> CreateProgressBar You don't want global, so change: CreateProgressBar to CreatePlayerProgressBar SetProgressBarValue to SetPlayerProgressBarValue etc. Open the include file and see the "Player Bars" functions. The invalid bar ID is also changed to = {INVALID_PLAYER_BAR_ID, ...}; However, you're using the old version. You can find the latest here: https://sampforum.blast.hk/showthread.php?tid=537468 |
So just add "Player" at CreateProgressBar, GetProgressBarValue etc?
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