Help With OnVehicleDeath!! - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: Help With OnVehicleDeath!! (
/showthread.php?tid=654791)
Help With OnVehicleDeath!! -
PaulCrouseVS - 06.06.2018
When I try this, the killerid returns me to playerid
pawn Код:
#include a_samp
#include y_foreach
public OnVehicleDeath(vehicleid, killerid)
{
if (killerid != INVALID_PLAYER_ID)
{
foreach(new i: Player)
{
if(GetPlayerVehicleID(i) == vehicleid && GetPlayerVehicleSeat(i) == 0)
{
Datos[killerid][pKillVeh]+= 1;
Datos[i][pMuertes]+= 1;
break;
}
}
}
return 1;
}
solution?
Re: Help With OnVehicleDeath!! -
andrejc999 - 06.06.2018
What's the problem exactly? I can't understand what you mean by "the killerid returns me to playerid".
Re: Help With OnVehicleDeath!! -
Sew_Sumi - 06.06.2018
Quote:
Originally Posted by PaulCrouseVS
solution?
|
Read the wiki...
Quote:
killerid The ID of the player that reported (synced) the vehicle's destruction (name is misleading). Generally the driver or a passenger (if any) or the closest player.
|
This is the same as the OnVehicleDamageStatusUpdate where it's the person who is updating to the server, that is the reporter.