Death Bug - Printable Version
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+--- Thread: Death Bug (
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Death Bug -
TheBeastKhan - 29.05.2018
I added a new FS to my server. HeadShot FS It is working way too fine but when we kill a person he dies, but doesn't respawn and still able to chat, rob and walk. Not only by HS but if we use /kill, we are still not respawning, and person is moving with 0 health :/
EDIT:- The player doesn't respawn until an admin uses /spawn command!
Re: Death Bug -
Exhibit - 30.05.2018
Post the code from the filterscript and the gamemode. OnPlayerDeath and OnPlayerTakeDamage.
Re: Death Bug -
GTLS - 30.05.2018
Use SpawnPlayer under OnPlayerDeath
Re: Death Bug -
TheBeastKhan - 30.05.2018
I dont have OnplayerDeath! on mah fs! Should i add that!
Re: Death Bug -
GTLS - 30.05.2018
Yes.
https://sampwiki.blast.hk/wiki/OnPlayerDeath
That is called when a player dies. Put your code of after death here. If nothing is written here, obviously, nothing will happen.
Re: Death Bug -
TheBeastKhan - 30.05.2018
You mean put the code of afterdeath on Gm in Fs??
Re: Death Bug -
PawnFox - 30.05.2018
no, just put
Код:
public OnPlayerDeath ( playerid, killerid, reason )
{
return 1;
}
You will be spawned automatically, not needed to add SpawnPlayer(playerid) tho.
Re: Death Bug -
TheBeastKhan - 01.06.2018
Still player doesn't spawns sometimes after being killed! We have to use /spawn command:/
Re: Death Bug -
GTLS - 01.06.2018
Did you tried adding SpawnPlayer inside OnPlayerDeath as I said above?
Re: Death Bug -
Exhibit - 04.06.2018
Quote:
Originally Posted by Exhibit
Post the code from the filterscript and the gamemode. OnPlayerDeath and OnPlayerTakeDamage.
|
Nobody can help you unless you post the code.