Vehicle Health and Fuel - Printable Version
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Vehicle Health and Fuel -
KamilPolska - 27.05.2018
How to make 100% hp vehicle and 100 liters of fuel. I do not want to 1000% hp vehicle and 100.0 liters of fuel.
Health: 1000%
Fuel: 100.0 L
Код:
format(predstring_p, sizeof(predstring_p), "Health: %.0f%", health_car);
format(predstring_p, sizeof(predstring_p), "Fuel: %.1f L", Fuel[vehicleid]);
Re: Vehicle Health and Fuel -
Mugala - 28.05.2018
you just have to remove one 0 from code, it's simple to divide it by 10.
format(predstring_p, sizeof(predstring_p), "Health: %.0f%", health_car/10);
Re: Vehicle Health and Fuel -
Pottus - 28.05.2018
Quote:
Originally Posted by Mugala
you just have to remove one 0 from code, it's simple to divide it by 10.
format(predstring_p, sizeof(predstring_p), "Health: %.0f%", health_car/10);
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Incorrect to an extent. A vehicle catches fire at 250HP so you might want to re-calculate so that HP percentage is measured between 250.0 hp and 1000. hp.
Re: Vehicle Health and Fuel -
GTLS - 28.05.2018
Quote:
Originally Posted by Pottus
Incorrect to an extent. A vehicle catches fire at 250HP so you might want to re-calculate so that HP percentage is measured between 250.0 hp and 1000. hp.
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I think what Mugala tried to say is that only for display purposes, divide by 10 could be use. Originally if health is 800, on display it will show 80.0. I think thats what the OP wants too.
Re: Vehicle Health and Fuel -
Mugala - 28.05.2018
Quote:
Originally Posted by Pottus
Incorrect to an extent. A vehicle catches fire at 250HP so you might want to re-calculate so that HP percentage is measured between 250.0 hp and 1000. hp.
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I know, it's only visual part. (like
KamilPolska asked)